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Here's the brontosaurus and raptor models isolated. I don't know why they're so large in file size though! I took them from the main character animation file I have because I made some changes to the models/rigs that needed to be made, as opposed to the initial single character model files.

They might be a bit weird to use because I don't know how traditional or conventional my rigging is, but these are the rigs used in both the regular view animation and the POV animation. One weird thing that I won't do in the future but did for these ones because it seemed like a good idea at the time (but wasn't) is I used a separate armature for the eyelids and the rest of the body.

Also, the bronto's pp does have bones to animate it a bit, but it's not 100% functional since I never had him soft or added a 4skin setup.

I have no idea what names they would actually have :x

Also, if you use them together, the scale for both will be correct!

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Comments

ChimaeraCarnage

Ah thanks so much for posting these, been wanting to use these ever since I saw your animation!

velocirection

No problem! I hope it's helpful/useful. There's still a few problem spots (like the upper arm bends bad if you move the pole target in a weird place), I'd like to get that kind of stuff sorted out with the next new characters.