Animating things 99.9%* done (Patreon)
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preview 7 wip tresting jiggle 2.mp4
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*I don't have anything new really to show, so the image a horrible doodle*
In the attachment is a preview of the animation (very close to being done)
I spent forever messing with the soft body settings (particularly on the butt) and I've kind of compromised between a stable simulation and less jiggling. I think it's *acceptable* but I'd really like to have some better settings.
I thought that the setting in the preview were a tiiiny bit too jiggly, but when I simulated it for the whole animation, it deformed the meshes too crazy in parts. Which sucks because I'd rather be *not* spending so much time on fiddling with physics settings.
If the settings allow for more jiggling, it ends up causing extremely bad results when there's very fast movement (such as the part where the bronto pushes him in with his tail). I'd like to keep exploring more stuff with the soft bodies... because idk, I imagine it'd be more "jiggly" you know? There's got to be some combination of numbers that give the look I want...
Once the physics are finalized, I'll go through and fix whatever bad clipping there will be. I really like the motion physics adds to the animation, but it's such a pain to work with since it's just unpredictable (and you can't really animate with physics since it's a sim and slows everything down >_>)
I also had a few ideas for another animation, but before doing anything new, I'll do the POV animation with the bronto/raptor.
Some buff nerd I'd like to model eventually
Since this animation is wrapping up, I'll do a series of polls for the next new animation. I'm excited to do something new, but I'm also not sure what to do.