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It's been quite awhile, I was working on both the animation and this brontosaurus character. The animation I kind of messed up because I parented the donk's body to her leg and when I animated it, it messed the nip suck up a bit.

*wip animation >_>

But when I drew the head for the brontosaurus, I just couldn't stop thinking about a model... he would be someone the same size as her (taller of course!) and maybe he's her boyfriend or something.

This was the sketch and I just felt like it turned out good enough to where I could easily make it in 3d (and plus it's a pretty simple design anyway so it just naturally translated into 3d very well)

The expression is very neutral for now, I've found having the character having a more expressive mouth to be more difficult to pose and rig. So I tried to make it as blank as possible!

I also tried a new idea to give me more control over character eye shapes. The eye mesh is still a sphere, but I used a boolean modifier (with mesh that's fills the area where I don't want eyes) to get the eye look/shape that really makes this character unique.

The feet and hands I wanted to be very unique to the character as well. I was really hard to think of bronto feet that were sexy, so I kind of make something more traditionally scalie but with blunt "claws" and a more rounded/fatter shape.

I also kind of got waaay tooo into rigging these hands and feet! Next thing I knew hours passed... and I should be doing college stuff >_> but it was good to get this out of my system.

A closeup of the torso. I might mess with dick/belly button placement, but I think this turned out pretty close to how I wanted! A nice kind of squish...~

I'll go into more detail on the hand/foot rig in the future since I think that they turned out... pretty good actually.

I do know that the proportions *look* pretty weird- this guy is like, 70% leg and neck (and feet!) but I kind of wanted to push the proportions in a more exaggerated direction this time, the design in general really (the feet/hands I tried to make more exaggerated and fit in with the theme of a big and tall boy). I think posed, it'll make more sense. Though idk when I'll rig this character fully.

I'm also taking a vacation from work after this semester so around the end of August and beginning of September I'll have a good chunk of time to actually do 3d things which will be nice!

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Comments

RavenWorks

this guy is SO CUTE!!!<3

Sparks

Mmhh super adorable boy! I love his design, and his "likes" >w> Mmphh long necks are cute~

Cloudwing

The lack of a midsection is kinda disturbing. I hope he's reworked a little to make room for a big, hungry belly.

velocirection

https://imgur.com/gAvqpiv Thank you for the feedback! Is this a bit better? It might seem like there's a lack of torso, but he's a big fellow- the legs might throw it off a bit. However, I do think adding more torso is improvement.