Further succ wip (Patreon)
Published:
2021-03-26 09:18:50
Imported:
2021-05
Content
I did some more animation tonight, I'm almost done with this sequence finally! The bone tracking thing I did with my rigs is doing a lot of work here, the hands let go of the horns, his left hand grabs his pp for a bit, then both hands go back to the horns (and the pp tracks towards the mouth, then the snout, then nothing for a bit, then back to the mouth)
Idk how one would animate this without using child of and tracking constraints on bones! But I'm thankful blender has such a useful set of constraints ^^;
-Velocirection, chief sexy officer of Pizzass Games