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Hi everyone, happy Saturday!

Since we had our second release of the month yesterday, there's not much to share about this week that hasn't been shipped with the update, so this post will be a bit more loose with some talk about work and stuff.

This latest release had some good progress for the Doggystyle pose. Aside from an experimental early implementation of the Doggystyle x-ray we have also added an animation of the uke looking back, as well as a few other animation improvements that can be seen on the Blowjob scene as well. We've received in the past some suggestions related to having the character be more responsive and dynamic, and we're addressing it by incrementally adding more animations and hopefully more vfx in the near future. Most of all development is balancing new features and improving existing ones, and this phase is another example of that!

Also, for the beginning of next week we're already working on a hotfix for the bugs that popped up, and a few improvements for choker snapping by adding animation, vfx and sound to it. Working on the choker allowed us to fix an old feature that got deprecated a while ago which was varying resistance weights for different parts of the throat. Having this back allows us to assign a "throat barrier" type of interaction, which should be fun to have again.

As for what's coming next, we'll be working on distention and anal penetration, which are important features for Doggystyle!

Thanks for joining us again, and as always please feel free to share your thoughts and suggestions about the game <3

Talk to you soon!
D.

Comments

Anonymous

There's a few bugs I've spotted with the new update. When you switch from DGS to BJ, all the button onscreen are removed. When Seme cums, his penis will sometimes glitch outside the body Seme's fur body is completely invisible