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Hello, hope you are all doing great out there!

This week we started working on separating the Character Customization options from the Gameplay UI. Our customization options have expanded a lot in the past few months and should only increase in number in the future, so we decided to make everything more organized and clean by splitting them up. With this said, let's have a first look at what this should look like!

Character Customization UI

This is roughly what the new Character Customization UI will be like. In it, there will be options to edit character features freely without worrying about unwanted character interactions in the scene or misclicking around. As you can see below, having a dedicated Character Customization interface will also give us room to expand on the existing features editing options, making it possible to include more settings for each of them.

Inside it, we will also be able to implement a proper character saving and loading system, as well as more character options in addition to their name and personality. This new setup will also simplify handling art import mods a lot, as they will now have a good environment to be handled and applied.


Gameplay UI

With the migration of all Character Customization options to it's own UI, this is what Gameplay should look like once the changes are implemented. Hopefully this will be a much more straightforward way to handle characters in the scene, with options to change clothes (dressed/undressed) and pose states (arm position for example) more clearly available. This way players will be able to focus on what's important at all times!


🌾 So! 🌾

These changes will be introduced slowly as there are a few things that still need to be developed like the asset preview window, but we are super excited about it. Also hopefully once this is done we will be ready to start working on Doggystyle, which is something I know we are all really looking forward too!


As always feel free to message us if there is anything you would like to see added to Lust's Cupid, and we are always open to hear your opinions about the game as well.

Thanks for joining us this week, talk to you soon!
D.

Comments

Anonymous

These are looking good! It'd be nice if these customization options could apply to Seme too, is a shame that currently they're just headless.

Kerry

My time of playing koi will work wonders here

dinotonte

We'll be adding more customization to it soon! Our goal is to have the same settings available for both

Calm Sunday

One day can you make cowgirl aswell