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Hello! How was this week for yall?

This week we've been fixing some bugs with our sprite system and advancing with our conditional animations. 

If you remember from last week the list we have for conditional animations is the one below. So we've just finished the remaining two this week!

✔️ Licking Idle in front of the penis
✔️ Annoyed/Effort expression Being pulled too fast
✔️ Coughing At random intervals during performance
✔️ Passing out Performing for too long

Here's the coughing animation, will be played after the character has been performing for a period of time. We'll test play it a bit to understand what the perfect interval is. We'll also add saliva particles coming out of the mouth once the particle system is in place.


And this is the passing out animation, it'll play if the character is performing for too long. They will regain conscience once you remove them from the penis.


📅 What's next:

Now that we have the conditional animations in place, Pinou will be working on permanent states. For example, after the character passes out, they should remain passed out until you remove her from the penis. Same for emotional states like ahegao. In the mean time Yokubo will start working on how the fluids should look!

Thanks for joining us this week!

D.

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