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Hey all, apologies for the late update! Was a tad too focused on doing a bunch of the designs. I'm still a but stuck in deciding the rarity, but I guess I'll slowly improve it as I get feedback from y'all. I'm also focusing on trying to get some of the quests for Kushina ready, which will hopefully give everyone a bit of an idea of how progress will go! 

The sprites for Anko, Ayame, Shizune and Kurenai are still being worked on, my estimate is that we won't get to see them this update, but the good news is, the sprite for Kushina is ready to go, so we'll get to see it this update!

Uh yeah, not too much to say. Oh right guys, just another heads up again, we have a  discord server that you can join if you have anything to comment!

Jikage Rising (ETA: v2.03 for Patrons on 16th September, v2.03 for Public on 7th Oct)
-First building to be built (probably hospital)
-Scene associated with first building recipient
-Updating sprites of Anko, Ayame, Shizune and Kurenai due to popular demand
-Fixing any bugs in v2.02

Dungeons and Tavern (ETA: K.I.V)
-Adding in character events
-Making sure the map doesn't allow players to enter places they're not supposed to
-Figuring out how to make the food exp system simpler

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