Weekly Update (Patreon)
Content
How's the weekend going guys? Well, technically it's not a weekend anymore but apparently today is a holiday in some countries, at least according to some players in the server haha. (Y'all better not be lying)
Anyway, for this weekend, we'll be seeing the release for Star Cove again, hopefully this time we'll have little, but ideally no, bugs or issues. I've also been working on stuff on the Dungeons and Tavern, some adjustments to characters, some character quests plans and the like. Some of the new assets we got have been tested and are working nicely, so yay for that! I'll be officially re-diving into it once we finish up on Star Cove.
As for Jikage Rising, I know that I said that it was mostly us finishing up and getting the "extra" stuff in, but I went ahead and asked Raiha to get up some art done for the final scene, including a group woohoo scene, just a end scene, so it's not animated or anything haha.
Jikage Rising (ETA: v2.00 for Patrons on 20th May, v1.28 for the public on 6th May)
-Finale scene
-Group woohoo with everyone
-If you know, you know
Dungeons and Tavern (ETA: On hold for Star Cove Incident)
-Testing art we got for maps
-Testing sprites we got for uh, sprites
-Getting more sprites done
-Getting map designs done
The Star Cove Incident (6th May)
-Fixing errors
-Adding in some missing lines
-Gallery Fixes
-Coherency stuff