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So this is gonna be a busy week again, as it is with most weeks haha. Anyway, mostly gonna be focusing on Dungeons and Tavern, which we probably need a better name for, there will be some tweaks to some dungeons cause of the different engine, which allows me to do more in the less time, which hopefully makes things more fun. 

As for Jikage Rising, there's a poll going on in case y'all didn't notice it! You can do the poll here:
Public
Patrons 

So yeah, that's what's basically gonna go on for this week!

Jikage Rising (ETA: v1.27 for Patrons on 18th March, v1.26 for the public on 4th March)

-Ino scene
-Suna scene
-Sound
-Gallery Updates

Dungeons and Tavern (ETA: 4th March for Patrons, no public release for now)
-Porting over files to new system
-Sound effects
-Changing some skills (for the better) due to to new system

As always, let me know if y'all have any question and I'll try to answer them asap yeah!

Comments

Naked_SoNUshka

Well, yes, I guess that game development is quite a stressful and intense process that requires a lot of focus, so good luck and keep progressing!

Mikkel frost møller

im about asking but what was the prepping for arc 3 in the previus build?