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UPDATE (18/11/2019): v0.07c updated with numerous bug fixes and updates to battle system. 

UPDATE: v0.07b is out with numerous bug fixes!

Hey guys! Sorry for the delay, added some last minute stuff and there were a lot new features and items that were added, this was cutting it really really close haha. 
I added a feature that allows you add new party members as long as you have them at level 4, might be a bit buggy, so do let me know if you find any issues yeah!
Another thing that was added was the outfits, a bunch of them can be added now and I will add more in asap! You can now unlock more outfits in the game and depending on their control level, you will be able to make them wear it in public.
IMPT: I'll be making a announcement on this on Monday, but there will likely not be an update for Jikage Rising next month for mainly 2 reasons. One of them being that there is now a massive backlog and I would need sometime to sort things out and get a buffer for the animation and art. The second would be that I'll have to attend my graduation ceremony, which on travel alone would take way too much time to have a proper update made. To make it up, I have added some extra content this time round, Tenten's level 4 event is now available and I'll be adding in her sex scene after I finish processing the art, won't have time for the animation though unfortunately. 
Jikage Rising v0.07 changelog:
-Sakura control 5 event
-Ino control 4 event
-Ino control 4 scene
-Battle system update
-10~ new missions
-New materials and drops added
-Bunny outfit and swimsuit added for the girls
-Tenten control 4 event
-Hinata sex scene art redone
-Hinata sex scene animation added
-Hinata boobjob animation added

Download links
Windows and Linux


Mac


APK (Newer devices) 


APK (Older devices)

As usual, let me know if there are any bugs yeah! 
You can report bugs here! 

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Comments

Anonymous

Hey Smiling dog How do i transfer my save data from my V0.06c Data to V0.07a game or will it be easier to just start again??

smilingdog

Oh, it should be automatic for this game! Is nothing showing up when you try to load the game?

cody skater

not really sure where to put this so ill just put a bit of a longish review of this here. compared to nano control the role playing aspect of this is much worse instead you have the combat system. and simply put at the moment the combat system is pretty boring and almost feels irrelevant i would suggest some focus on that cause at the moment progression feels a bit hollow. you actually have a very similar setup to persona so it might not be a bad idea to see what elements made that game good put your own style on it. at the moment i think a number squish might be in order to make the casual combat quicker and find a way to tie the combat aspects and the control levels together . like gaining higher levels of control will give you more skills while certain levels of control require a battle of some kind to progress. i get this is a work in progress and you may or may not be thinking about these things but i just wanted to share my thoughts on it. keep up the good work and i'm looking forward to the next update. :)

smilingdog

I see! Thanks for the feedback! I was actually pretty concerned about the combat system being uninteresting, it's a pretty big concern for me to be honest. About the role playing aspect being much worse than that of Nano-control, could I know what is giving off that feeling? Any suggestions that you feel might help with that aspect? The number squish can definitely be implemented, I could actually have a skip function for the battles, just hadn't quite gone around doing it just yet due to time constraints.

cody skater

i would say being able to walk around the world and interact with everyone even people who are not your targets is part of it. and how everyone had a schedule they followed over a week regardless of what you did unless you did something that forced them to change it. and probably the biggest aspect is in nano control you could see their inner thoughts and that really helped sell their character and make them feel real. i get that these characters are pre established so there so much you can do with them but maybe for level 4 or 5 you see how they felt in the backround about the protagonist.

cody skater

i was thinking about it at work and while i don't want to bombard you with ideas i think i had a decent one. maybe you can add some non target characters to interact with like lee to help make the world feel more lived in and you can do something like put him under your control or befriend to learn something like leaf hurricane that does like 1.2 times a basic attacks damage. something along these lines would do some double duty of making the world a little more real and give some skills to use. cause at the moment there isn't much worth using other than the stun.

smilingdog

Ah I was just getting a post up to get some feedback! Having other characters involved is definitely possible, but might not be the main cast though, or at least not directly. The idea of having the village react is a pretty cool idea tho!

A Literal Rabbit

An issue I've been seeing in this version is the "what will you do?" dialogue line in a battle before you attack an enemy shows up twice. Should be easy to correct.