Home Artists Posts Import Register

Content

Just a small teaser so I don't keep you completely in the dark. ;)

I started making the first scenes for this mini animation and so far it's going well (and definitely faster than my previous animation)

There's stuff I already know that's not gonna work, things that the software I use refuses to do so I'm avoiding all the glitches and headaches I got from my last animation. I'm playing it a bit safer this time, and fortunately, this animation is going well! (I've already finished 1 minute of this animation!)

If you don't know what this is all about, make sure you read my older post here: https://www.patreon.com/posts/news-please-this-21694341


OTHER UPDATES:
A Toy For a Princess: I should have new pages ready by tomorrow night! (Friday)

I've also been learning how to use yet another 3D software (kinda like I did when I made Guilty Pleasures 2 when I was desperate to find a better tool to animate the characters, which is another reason why it took me so long...) Either way, this means that you'll start seeing some new cool stuff on future animations ;)

Files

Comments

Anonymous

may I ask what software you use ? and is it possible to do it in blender thanks

ashkiiwolf

Sure ;) Right now I use a combination of Maya, Zbrush, Poser, Octane (the rendering plugin) and casually 3DS MAX. (The bedroom you see in the image above was modeled in 3DS Max) I also use other small tools, like "BVHacker" to transfer animation data between applications. Pretty much everything I've done so far can be done in Blender. For a free software, Blender is actually quite amazing (even though I personally prefer Maya) The most difficult thing do do in blender would be to rig/skin a character (I'm assuming you have an idea of what that means) And I'm currently learning how to do that in Maya! (And just like I expected, it's a very long process, I know because I rigged a few small characters in 3DS Max several years ago, for other projects, nothing giantess related...) Either way, creating a character from scratch (and rigging this character) will be difficult in either Blender, Maya or 3DS Max, It's a necessary but long process, and the application you choose won't make a big difference on it, so, if you're interested in learning Blender, just go for it! One of the few reasons I'm not using Blender it's because I'm planning to make animations with lots of tinies running on a city (I'm still very far from achieving that btw!) but Maya has a great plugin for that sort of stuff while Blender doesn't. (It still can be done, but Maya would be better for this) But those are very specific things. In general, Blender is almost as great, if not as great as Maya, It's like comparing 2 really great sport cars.

Anonymous

Nooooo! Stop making your videos better! I don't know if we can handle it!! ...ok, but really: WOO!

Anonymous

there is so much options without add8nf lots of t8ny people go some porn web type giantess and basically copy what they did just with upgraded version (bbw only lol) dont do any skinny giantess lol btw thanks for respond I'm just started learning blender and will try to stick to it

Anonymous

I've got.lost of ideas in my head but can't realize them yet !

ashkiiwolf

Sure! =P If you're just looking to have some fun, without going very deep in the world of 3D, you could try "Daz Studio", which is also free, and it comes with pre-made characters so you can start creating small comics or animations quickly ;)