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I am splitting up Miranda in several models to keep the load in SFM low, because they all have 4k texture maps. New suit textures can also be used on the other model. I changed the default suit to her Cerberus one and now uses her game textures. The LA model doesn't use the suit textures from the game.


Still got a few more outfits to rig, so more beta models coming. After I am satisfied with all, I will do a full release and I advice you remove all the beta models. I still might change materials names, texture names and such.


Some usefull commands
String

-$basetexture
-$phongexponent
-$iris
-$bumpmap

Float

-$phongboost
-$phongexponent 

Extra texture names

Basetextures

Miranda_Body_Textures_Bitch

miranda_face_d_Mascara01

miranda_face_d_Mascara02

miranda_face_d_Mascara03

miranda_face_d_Mascara04

Miranda_hair_blonde

Miranda_Nail_Textures_Blue

Miranda_Nail_Textures_Pink

Miranda_Nail_Textures_Purple

Miranda_Nail_Textures_Red

miranda_scalp_d_Bald01

miranda_scalp_d_Bald02

miranda_scalp_blonde

HMF_ARM_MIRb_Diff

HMF_ARM_MIRc_Diff

HMF_ARM_MIRd_Diff

HMF_ARM_MIRe_Diff

HMF_ARM_MIRf_Diff

HMF_ARM_MIRg_Diff


Bumpmaps

miranda_scalp_d_Bald01_Normal

miranda_scalp_d_Bald02_Normal

HMF_ARM_MIRb_Norm 

HMF_ARM_MIRc_Norm 

HMF_ARM_MIRd_Norm 

HMF_ARM_MIRe_Norm 

HMF_ARM_MIRf_Norm 

HMF_ARM_MIRg_Norm 


Download Link 

Files

Comments

divebomber

v is it possible to give an example of changing mascara? where do i enter the commands.. do i need sometihing with the vtf? hope doesnt sound dumb but would love to learn how to change stuff like would love lipstick for shep miri and ash tks as always

divebomber

v that is very kind of you to help us nooobs! tks look forward to it!