Miranda Lawson BetaV2 (Patreon)
Content
I am splitting up Miranda in several models to keep the load in SFM low, because they all have 4k texture maps. New suit textures can also be used on the other model. I changed the default suit to her Cerberus one and now uses her game textures. The LA model doesn't use the suit textures from the game.
Still got a few more outfits to rig, so more beta models coming. After I am satisfied with all, I will do a full release and I advice you remove all the beta models. I still might change materials names, texture names and such.
Some usefull commands
String
-$basetexture
-$phongexponent
-$iris
-$bumpmap
Float
-$phongboost
-$phongexponent
Extra texture names
Basetextures
Miranda_Body_Textures_Bitch
miranda_face_d_Mascara01
miranda_face_d_Mascara02
miranda_face_d_Mascara03
miranda_face_d_Mascara04
Miranda_hair_blonde
Miranda_Nail_Textures_Blue
Miranda_Nail_Textures_Pink
Miranda_Nail_Textures_Purple
Miranda_Nail_Textures_Red
miranda_scalp_d_Bald01
miranda_scalp_d_Bald02
miranda_scalp_blonde
HMF_ARM_MIRb_Diff
HMF_ARM_MIRc_Diff
HMF_ARM_MIRd_Diff
HMF_ARM_MIRe_Diff
HMF_ARM_MIRf_Diff
HMF_ARM_MIRg_Diff
Bumpmaps
miranda_scalp_d_Bald01_Normal
miranda_scalp_d_Bald02_Normal
HMF_ARM_MIRb_Norm
HMF_ARM_MIRc_Norm
HMF_ARM_MIRd_Norm
HMF_ARM_MIRe_Norm
HMF_ARM_MIRf_Norm
HMF_ARM_MIRg_Norm