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I fixed all the emissive textures and changed a few shaders. I did not change anything else.

Model still consists out of 3 parts.

To get everything in place correctly:

Drag RootTransform bone from Port Observation model into RootTransform of Furniture and Door.

Select RootTransform of Furniture and Door and use the One slider.

Use bodygroups to turn off furniture and other stuff.


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