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Of course the final step fails. Flexes work perfect in Maya, 3DS Max and Blender, but they fail to work in SFM.

All face flexes don't work and the body flexes make 1/2 of the triangles invisible, showing holes in the model.

I so hate these days.

The rig however and the scaling of the model is pretty much perfect, which makes the flexes not working suck even more.

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