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It's me.

Today is Cultural Day in Japan.


I was making a design for a thief monster.

I want to design this kind of monster to be cute and a little ugly, but not hateful.

(Since I plan to make a monster that specializes in thieving and harassing ability, it won't attack ecchi)


Now, to the main topic.


Thanks to all of you who have been expecting my game.

I feel very happy that you have reported so many problems with the beta version 3+.

It is very rare to have a glitch like this that causes a floor to be badly damaged.

We would like to fix it (the cause is unknown at this time).


I would like to talk about our future plans for releasing the game.


It has been more difficult than I thought it would be to respond to the inquiries that arise from opening the beta version of the game for free, which has many unimplemented features.

It's not a very pleasant story, so I won't talk too much about it.


I don't really want to charge money until the trial version is ready, but I would like to limit the scope of the public release by creating a 100 yen plan or something like that.

I have not yet decided how I will operate the system, but I think it would be good to have a shared folder that can be accessed by subscribing to the 100 yen plan even once.

If we create a 100 yen plan, I think we will end the role of this plan by releasing a trial version once all the features are in place.


That's about it!

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