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It's me.

I worked all through GW, so after it was over, I saw the Mario movie.

It was fun (my impression as an elementary school student).

It was like a festival of the Mario series and it was very good and exciting all the way from the beginning to the end!

I like it.


Now, let's talk about the game production.

I am working on adjusting the size of the map to the size of the character.

It was relatively smooth because I had designed the tiles to be contingency-proof so that changing the size of the tiles would not cause any major problems.

Now that I'm used to using Udita, I think it's easier to make various adjustments.

This time, I reduced the area per tile by a little less than 20%.

I would like to put on hold whether I can make it one more tile smaller or not.

Looking at the way the enemy characters overlap, I think this is about right.


Since the end of last month, I have been quite busy as an editor.

Have I packed in too much work? But that's okay, because it's fun.

I can't show you what's inside yet, but the names are coming along.

Of course, I am thinking of the story!

I'm generally having fun with everything I do these days, so it pays to try my hand at a variety of things.

When I save up enough money, I'd like to have my high-end 3D models made and make a touchy-feely sex game or something! (Rather seriously)

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