Game Development Report! (Patreon)
Content
It's me.
It's been a while since I've posted a game development report.
Actually, I haven't made much progress!
I had more time than I thought I would have with manga meetings and illustration requests.
I think I might have stopped development for a little less than a month for some reason.
It was also bad that I got addicted to Mycla. I will start working hard again from today!
I changed the enemies from Roomba to actual characters.
The tiles might be too big for the size of the characters....
I think it would give a sense of depth if the characters overlap each other a little when they are lined up vertically.
I would like to adjust this aspect of the game, especially since the slime girl is a relatively large enemy.
I am also working on enemy graphics.
Most of them are still only frontal, but it motivates me.
It is no exaggeration to say that I have the most fun when I am creating the front view.
I think the merchant's dot pictures look good this time (thick self-praise).
I added another kind of mushroom girl between the mushrooms and the mushroom sister.
I would like to have three (or more) levels of growth for each enemy race like this.
I will also prepare several kinds of monsters that will reappear from Riginetta's adventure.
Perhaps all of them will reappear, but I would like to think about that after I have made a few more!
Also, I'd like to talk about Alpha 2, which I said I hoped to be able to release in May.
At the moment, the only major changes I can make are to the graphics of the enemies and the addition of shooting, so I'm not sure what to do.
I think it will be okay to release it once the item-related processes are completed.
I'm not sure if this will be ready by the end of May! I will do my best!
Sorry if I can't do it!
Next week I hope to release information on my new manga and the work I am commissioning.
https://www.dlsite.com/maniax/announce/=/product_id/RJ01046317.html
It will be released on April 23rd! Please like it!