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It's me.

January has flown by so fast (though there are still about 4 days left)!

Here's a recap of everything I did this month!


Like this!

(1) DLsite Awards

(2) Aroeroe's manga

(3) Update of the full version of the game

(4) Progress of new game development


(1) DLsite Award

I noticed this a few days ago, but it looks like there is something called the DLsite Awards.

Please vote for my game! Please vote for my game!

https://www.dlsite.com/maniax/dlaf/=/t/s/link/work/aid/super_mican_circle/id/RJ357197.html

How to do it is illustrated here.


(2) Aroeroe's manga

I've been asking various artists to do a manga series, and since the schedule is getting tight, I'll take turns releasing the information.

Here are some cover ideas. Which one do you like?

They are all really good covers that match the manga, so it's a bit of a toss-up!

Since we got the covers done early, we may release a preview quite soon.

We will continue to release a lot of information about the manga in the future.


(3) Update on the full version of the game

We are planning to update the full version of Rignetta's Adventure in mid-February.

The game itself seems to have no major problems, so we think we can update it without any problems.

Please wait a little longer!


You can check the latest version here.

https://www.patreon.com/posts/i-know-this-is-1-77494563

Please look forward to more than 20 more pages of comics.

I really wanted to have it, so I asked sakifox to draw 2 pages for me, even though he is busy.


(4) Progress of new game development

Progress on the roguelike is going quite well.

Since then, I have been placing enemies on the map, implementing the roguelike's unique light that switches between corridors and rooms, and implementing a mini-map that allows you to see and not see things.

The biggest thing above all else is probably the AI implementation.

This is a patrolling AI that dashes toward the passage.

Red is double speed, green is constant speed.

I should have recorded these things... (now that I think about it)

Development is going well, but it's not easy because there are more things to do in a roguelike than I expected.


I'll be working hard starting next month, so any likes or support would be super appreciated!

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