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It's me.

This was another update that I worked pretty hard on, with a lot of worries and challenges.

I was thinking of making it a 3-enemy progression since most of the enemies in the wilderness are single progressions, but I was thinking that since it is a worm, it would be better to swallow it...

I was thinking that it would be better to swallow it because it is a worm.

So, this time, I pursued an expression that had never been used in this game: swallowing the whole thing, spitting out the juice, and swallowing the whole thing again.


The next game update is scheduled for December 30.

Unlike in the past, I have not been able to create any boss gimmicks at all, so there is a possibility...or rather, a possibility that the game will be postponed.

Sorry if it gets extended.

It may be a growth for me to be able to read the man-hours and make this kind of forecast.


If possible, I would like to close the project by the end of this year and start planning and developing a new one next year.

For my next project, I would like to make a fun game using Udita 3.

Files

Rignetta's Adventure_ver1.3.300.zip

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