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It's me.

It's Friday, and I've been working on skeb requests, outsourcing work, and creating sub-games.

I don't have too much time or HP for what I want to do.

I want to do my best while cheering myself on like "Let me try it, Mufti" and "It's going to be okay.

I'm sorry if you don't understand this story from "Senko no Hathaway" that I saw recently.

When I make a new game, I can feel the progress of technology.

I'm still a beginner, but I feel that I can do more and more.


The roadmap for the new game is roughly as follows.

This month to next month

 I plan to upload a test version without erotic elements.

Next month

 When the erotic elements are implemented and the first stage is completed, we plan to release it as a trial version to the entire public.

After that

 When the third stage is completed, we will move to a paid plan.

 Anything before that will remain as a trial version.


This is a very vague plan for the duration.

The time frame will be subject to change depending on bugs and the development status of "Rignetta's Adventure".


Attached is a draft of the skeb and the screen structure of the game.

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