(Public Dev Blog) Adjustments to the tiers benefits + update on the short game (Patreon)
Content
As I mentioned in the major dev blog earlier this month, access to the full versions of my short games will be strictly dependent on how many months you have been a patron of mine, so the required months of support will be the same for all tiers $5 and above. The higher tiers will still have benefits because the early access period will be longer for the short games than for Agent Horny.
The short game I will release in the first week of October will require 6 months of support, the one after it will require 8 months, and so on, with every new game adding two months. ($5 tier and up)
One change from now on is that the $30 and $50 tiers will also have 5 days of early access for Agent Horny updates. So there are pretty much 5 days between each of the tiers ($50–$5) so 20 days as a whole.
For the full versions of the short games, the wait will be 7 days (28 days as a whole). The $5 tier versions of the short games will be out on the same day for all tiers ($5 and up) so no early access for them.
For more than a year, I made special wallpapers every month in which lewder outfit versions and nude versions were exclusive to higher-tier patrons, but now that those wallpapers will be a more rare occasion, most of the content I make (Agent Horny and the short games) will finds its way to the $5 tier just a bit later.
The short game is moving quite nicely. The environment I showed you in the dev blog a few days ago is done, and two of the sex animations are already rendered. Basically, I am first posing the animations so I have enough time to render as many as possible. Probably 8-12 by the end.
The next 2 days will be spent writing the script for both of the paths, and then I can start making the normal renders. Until release, I will post a few teasers that will slowly give you more details on the game.
I switched the program I used for video compression and conversion. The new one outputs larger files but keeps most of the details, and the colors are accurate, which is great. Considering the results from the screen resolution survey earlier this month, from now on, all short games will be released in 4K.
I am so happy to finally have the hardware I need to make my games not only the way I want but also to make more content, more short games, and more complex scenes for Agent Horny.