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I'm going to make a habit of posting progress reports for this game, since I can't release versions as often. I hope to only release new versions once there's a whole new plotline to follow.

Additions
-In the last two weeks, I've rendered out 6 characters for the game and secured a cameo as part of the first quest. I've also designed 3 new enemies and added their mechanics into the code of the combat screen. 


-I've been working REALLY hard to learn better backgrounds. I'm trying not to use blurred screens as much in this game, but landscape painting is not my strongsuit. I have 2 new backgrounds and I'm trying to do three more. 


-Music! I've designed 2 new tracks for the game, short looping things to keep a simple tone. They may be placeholders while I talk to people about doing more professional themes for me.

Fixes
-I'm aware that the mac version of the game doesn't run. So far I've not found a solution for this, I'm going to keep researching the problem. Unity is pretty new for me and it's not as simple to build different versions of the game.


-Camera was acting wonky in some runs of the game. It should be more consistent now.

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