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Since we dropped under the 6k€ goal (goal for +300€ art budget), I will be postponing the commission of more character art until we can finish a month with 6k€+. I hope that will be next month. Regular H-CG production budget is unaffected by this.

I will still commission the character art update for slime this month to complete the existing character art style unification (well, minus faces for some combat portrait for very minor side characters that join in battle, but that's for some other time).

For reference, here you can see the drop this month in USD.

I will most likely also consider increasing the delay for the public releases. It's currently very likely that it will increase somewhere in the span of 1 week to 1 month. Or maybe every second major update will not be public or something like that.

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