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The first dev week for the 0.30.0 release is over. There are 4 main additions: New corruption scenes, new mental changes, the Homewrecking 3 CG has been integrated, and finally bunch of technical changes that might cause some issues - but that's why they get added at beginning of the dev cycle :'D

For the corruption content we have 5 new corruption scenes. Two of them focusing on consequences of language mental changes and the other 3 being passive scenes that trigger in the bullying storyline as you corrupt Aura's values and increase her Popularity happiness source.

If the recent lack of new mental changes was troubling you, this prerelease offers a new batch to get rid of your corruption. On the language side, you can install a nickname for George (although it currently only gets used in the dedicated scene as you need to trigger pretty much all events to get to this point). And speaking about getting to this point, in the last update, the relationship lever for George got unlocked, but I didn't get the time to implement it. That has now been taken care off -- George's total relationships have dropped by about half from his high point with this!

The Homewrecking 3 CG I have already posted, so I don't think there is anything else to note here. Finally, we have a couple of technical debt work. On the one hand, I have upgraded the underlying "engine" (NWJS) to a newer version. Apparantly I can't update any further than 0.64.0 as Mac OS versions prior to 10.15 are not supported in newer versions. However, the current NWJS version and default by RPGMaker is 0.48.4, so that would already be a decent upgrade, especially since it's one of the main dependecies can upgrade to raise performance. If there are any issues, just drop them in the Discord!

The same applies to a background change by Trihan, which makes it so Aura's RL pixel character is dynamically generated during runtime from the various pixel parts (hair, clothing, etc.). As mentioned in the project plan, this upgrade is quite important for us to go the next set of appearance changes. It's also a fairly deep change, so it's possible you will be seeing some weird configurations :'D But maybe it all just works!

Alright, and that's it for this week! The changelog for this week's changes for the prerelease and the public patch are as usual below. Next week, I will be switching Week 2 and Week 3 from the project plan as our mapper has delivered the necessary maps I need to do some Roya work on time.

Changelog 0.30.0-prerelease-1 (07.04.2023)

  • Added Homewrecking 3 H-CGs
  • Added scene "Vulgar Language 1"
  • Added scene "George Nickname 1"
  • Added scene "Hallway Bullying 5"
  • Added scene "Library Club 9"
  • Added scene "Homework Project 5"
  • Added George relationship lever mental changes
  • Added language mental change "Derogatory George Nickname"
  • Added mental change lewd control crystal
  • Added mental change Perverted Fulfillment+
  • Added paper doll plugin to layer pixel art parts for actors
  • Refactord wildlife additions using TemplateEvent plugin
  • Added Ex-Knight-Commander Lorraine
  • Test upgraded to NWJS 0.64.0
  • Increased max mental changes to 125

Balancing

  • None

Bugfixes

  • Fixed typos
  • Fixed Confession memory mental change not causing yellow crystal state
  • Fixed incorrect number of mental changes to 119
  • Fixed incorrect expression ID in streamer masturbation scene
  • Fixed corruption/lewdness/vice not appearing in save files
  • Fixed incorrect state for using light on Evolved Jellyfish
  • Fixed being able to corrupt Hardworking orb without Celebrities II


Comments

DarkYami

Anyone else stuck at Georges relationship being 64?

Anonymous

am stuck at Georges relationship 66 :/

Buster4MC

Dumb question, but seductive stance II, where do you learn that one?