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And onto the prerelease! This week I mostly focused on further building up the Memory Room. There isn't anything you can actively do in there, but you can now watch the Rose memories and the remaining Alicia memory. Also, if you are in need of reducing your Corruption, I implemented the remaining pump actions for the novel book shelf. Again, there won't any direct effects such as new scenes yet, only some indirect effects I will be talking about in the following.

The two Rose memories focus on the Middle School Library Club. While you cannot directly interfere with them directly, they have different variations based on the corruption progress of Aura. If you have manipulated Aura's childhood memories with Alicia to being into model shows, her meeting with Rose won't be as enthusiastic. Likewise, doing the new novel knowledge pump effects, also affects Aura's memory of her time in the Middle School Library Club, making it fuzzier every time and removing Aura from the conversation.

Through these slow indirect effects, Alicia can put herself into the position to manipulate the memories. While the memory scenes technically focus on Rose and on Alicia, probably the character who got the most development out of it is surprisingly Patricia.

In the Alicia memory, you can see how Aura's and Alicia's reunion at Crownsworth played out.

Aaand that's already pretty much it for the week. Next week will conclude the current corruption sequence of Rose with the Rose and Richard sex scene and the Aura reaction scenes.

The complete changelog for today's public patch + the prerelease changes, as usual, below.

Changelog 0.26.0-prerelease-2 (09.12.2022)

  • Added memory Founding Middle School Library Club
  • Added memory Middle School Library Club 
  • Added memory High School Reunion 
  • Added mental changes for pumping Novels mental changes 
  • Adapt intro help message About Game Over to new rules 
  • Upgraded to RPGMaker 1.6.1 
  • Increased mental changes to 103 
  • Removed Tactical Advantage persistence battle log message

Balancing

  • Rebalanced random component in damage variance based on luck factor
  • Increased Hi-Demon Belphegor LUCK to 12
  • Excluded LUCK from being reduced by WEAKENED
  • Increased duration of Bloodshot Eyes to 15 turns

Bugfixes

  • Fixed formatting issue in quest log when using \js<> tags
  • Fixed 100% states being affected by luck
  • Fixed incorrect item stocks after interacting with Mountainreach General shop
  • Fixed swapped John Sex dialogue check

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