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Like every week, grab the latest prerelease at:

https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access

Pretty normal progress grind this week. On the Nephlune side, you can find a new quest chain with duel opponents. As usual, there are some tricks involved and in case of the first duelist a corruption increasing trick if you help out the Tavern Master. In addition to this, you can learn new rank II skills from the defeated duelists, although the stat requirements are quite high.

I have also concluded some of the remaining TODOs in the Nephlune vault so that only the local Domain remains. You can now rescue a collapsed Fire Mage Adventurer, and if you do so, learn the Fire enhancement spell, which should open up more tactical possibilities to magic oriented builds.

Besides this, we have some minor progress on the Mountainreach side,  mostly some "meeting" cutscenes, in this case with the Exorcist Elaine and some travellers at the Inn. You can gather some first information on the Eternal Repeat and some of the local mechanics have been setup, as well as the possibility to learn Open Domain II. Though, there is still a lot left to do here. 

Aaand that's already it this week. Next week I'll be progressing some more on the Eternal Day of Sloth quest line in Mountainreach on the non-lewd side. On the lewd side, I will be writing Customer Service 3 and intergate the Bunny Suit Loving Magistrate 1 & 2 scenes from the assisstant writer.

0.19.0-prerelease-2 (13.05.2022)

  • Added quest "Nephlune's Duelists"
  • Added duel opponent "Knightess Fleura"
  • Added duel opponent "Trickster Ralph"
  • Added duel opponent "Old Man Olaf"
  • Integrated map "Crying Seagull" in Nephlune
  • Integrated map "Adventurer Guild" in Nephlune
  • Created placeholders for Mountainreach NPCs at Inn
  • Implemented TODOs in Nephlune Vault
  • Added skill "Flaming Robe I" 
  • Added option to learn "Flaming Robe I" from rescued Fire Mage Adventurer
  • Implemented Elaine in Mountainreach Church
  • Added option to learn "Pierce II" from Fleura
  • Added option to learn "Rampage II" from Olaf
  • Added option to learn "Defensive Stance II" from Ralph
  • Increased version font size on title screen

Balancing

  • Updating Resistance in Draknor Fortress when MDEF changes

Bugfixes

  • Fixed incorrect objective being closed for Save The Crops when starting quest at Farmer Girl
  • Fixed glitches in Nephlune Vault
  • Fixed Wind Indicator not showing wind direction
  • Fixed typos
  • Fixed overlapping events triggering Masturbation at Shrine and Asking For Drugs compulsion
  • Fixed Rock Armor I increasing AGI instead of decreasing it
  • Fixed visual glitch when using Patentia Rune in dungeons with dynamic lighting 
  • Fixed Trust being visisble in Clear Room
  • Fixed Masturbating At Shrine 1 playing when selecting Masturbating At Shrine 2
  • Fixed Auto-Skills being disabled in Main Menu when MP too low
  • Fixed missing breast sensitivity tag when first time talking to Young Merchant for Young Merchant Dinner 3

EDIT:

  • Fixed crash when Enhance-Spell is turned on

Comments

Xeon_1

good luck on your business trip next week

Anonymous

So I've noticed when you enter the recollection room, no matter the scene you revisit, Aura will have the latest look depending on how far you've gotten into the game, even if it's clear the events take place before she got any changes. I think Aura in those scenes should have the look she would have had at the time of those scenes. Also, I'm the same guy who asked you about Alicia's naked shaded version you might have noticed very recently one Patreon left but shortly after another replaced him that was me, I deleted my Patreon account, then made another for a stupid reason.

aura-dev

Sadly I didn't account for an RL recollection room in the initial design of the game, so the handling of costumes in the recollection room is limited. I could set presets but that would mean players couldn't see scenes with different configurations. Making a full configuration menu however is also a bit overblown. I plan to revisit this after completing 1.0, for now this is kind of the compromise so that we can have an RL recollection room at all.