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The new UI artist is doing some good work and his pitch for the status menu has arrived. He's a bit on the slower end and according to him it will take about 3-4 months to go through the menus, but I'm happy with the results.

There are some minor hickups like the luck stat getting lost and the RPGM artwork used for the mockup maybe being a bit too different form the knee-up character artwork from the game.

But in general I'm quite happy. I hope being able to see the the resistances and modifiers to stats will reduce some confusion such as DEF being really low due to Offensive Stance.

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iTyG Acorn

looks very nice imo! especially the stats with corruption lewdness, vice, better than i expected tbh :)

OhioOkie

will we need to begin a new game?

Anonymous

Oh, that looks fantastic!