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It is once again that time for the monthly project plan. Let's see what's going to happen this month! In general the focus will be more on the corruption and lewd side; there will be some new side content and also a little bit of main content progression.

Week 1: As usual, we have the typical bugfixing and technical work. As I had quite a bit of corruption scene backlog from last update there aren't that many bugs to fix this time around, I'm also working down that backlog. Currently 3 scenes and a mental change done, and one last scene going into this week's prerelease tomorrow.

Week 2:  I will be starting with the next round of adventurer quests. The first one for this week will be unlocking an old (pervy) hermit earth mage and completing his quest will unlock learning new earth spells, one of them capable of neutraling Aura's weakness to Thunder attacks. If you tried out the new content in Draknor Fortress, you will probably know why this can be useful. Of course said pervy mage will also accept money instead of lewd to pay for his lessons. How far we get on this lewd part, however, I am not sure of as I plan to commission our writer for these scenes. Aftert that, depending on the remaining time, I will be working on some more side content in Nephlune.

Week 3: This is this month's main quest week. This month I plan to advance the Eternal Day of Sloth quest line at leats far enough for Aura to reach the village of Mountainreach, although I won't be adding any major content there yet. However, I plan to add the bandits on the bridge blocking Aura's path to the village. Said bandits can be fought, paid off, or of course paid using a lewd favor. 

Week 4: And then we will be returning back to corruption scenes in the final week. As announced in the last devlog post, I am planning to push for the Appearance mental changes. I have just finished the Popularity II mental change which will be the one triggering this story line. At the minimum I plan to do the next upgrade for shoes and hair during this week. More scenes depend on the available time and the speed of our artist.

Speaking about our artist: I have this week also discussed the next H-CG commission with him, which will be the Mouth to Mouth feeding scene during the Festival. After that I will be commissioning the necessary pieces for the Appearance changes. 

Regarding art commissions next month: I will be going for another 2 H-CG scenes. I don't think we currently have that many that scenes left where illustration is an absolute version 1.0 must. I consider illustrations for the artist modelling scenes optional. So I will most likely go for the Customer Service scenes and the last Formula Peddler scene. With a bit of luck I should be able to deal with both Customer Service scenes with just 1 CG with some variations.

Aaaand that wraps it up. Tomorrow, I will give some more details about the corruption scenes for this week. Prerelease-1 is already around the corner. See you guys tomorrow :)

Comments

CrossRedstone

I love seeing this game grow.