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Like every week, grab the latest prerelease at:

https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access

This week continues the development of the Draknor Fortress dungeon.

Explore two new floors in the fortress, meet two surviving adventures, and work your way to unlocking the domains of the local two demon minibosses. Said domains are not yet in the prerelease as I have only now received their maps from our mapper, who has been delayed by quite a bit. I will continue working on this on the weekened to wrap up this month's work on the fortress dungeon.

On the lewd side,  we have two new developments: The first formula peddler scene has received it's H-CG. Also, the formula peddler has received his third and last scene which is also the first blowjob in the game. If you have already bought out the formulas in his store, don't worry, next month I will be adding a few couple more formulas into his stock.

Next week, I will be switching from the dungeon crawler content to corruption content and focus on writing new scenes. I hope I can also integrate the CG for the second formula peddler scene, however, I am not too optimistic about that one being finished in time.

As usual, the full changelog of this week can be found below.

Changelog 0.15.0-prerelease-3 (21.01.2021)

  • Added map "Draknor Fortress: Floor 0"
  • Added map "Draknor Fortress: Floor 2"
  • Filled Matthias and Mira to Draknor Fortress: Floor 1
  • Integrated H-CG "Lewd Dance for Formula Peddler"
  • Integrated lewd scene "Blowjob with Doll Aura" (Thanks to Gaurav)
  • Added NG+ scores for Bomb Proficiency I and Coating Proficiency I
  • Improved description of Arms of Wrath curse
  • Upgraded to RPGM 1.4.3
  • Added "Hint" option to unlocked CGs in recollection room (Thanks to Gaurav)

Balancing

  • No changes

Bugfixes

  • Fixed typos (Thanks to Gaurav)
  • Fixed Charlotte dialogue in Money Domain sometimes not displaying correctly
  • Fixed race condition that sometimes prevented standing images to disappear
  • Fixed leaving Draknor Fortress: Floor 1 not triggering ambush on Aamon

Comments

Reddy Bread

Hey Auradev I was just wondering if at some point you will be implementing different music then the standard rpgmaker 1's? The groan when aura beats up the thugs or when an enemy dies is hilarious by the way.

CrossRedstone

Wish I could play, but I have to work night-shift this weekend. I am never in the mood after night shifts.

tarotxiii

Hello Auradev. The android version of this update doesn't want to install. It might be on my end but every other update I have downloaded have had no issues. Just a heads up.

aura-dev

Hopefully. I tried contacting some musicians but they ran into some sort of private troubles and backed out.

Reddy Bread

Ok cool sounds good. Not gonna lie some of the rpgmaker music can be a little annoying when it plays neverendingly lol idk if neverendingly is even a word but it sounds good ha. But I have played a few games where the music pretty much sets the whole atmosphere for the scenes.