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Like every week, grab the latest prerelease at:

https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access

And the last dev week for 0.12.0 comes to an end. To round off the release, this week mostly focused on the real world  and corruption part. You can open the Values Room, watch 2 new common scenes,  perform 3 new mental changes, and 2 new corruption scenes.

Sadly, the 2 mental changes in the Values room don't do much yet except raise Aura's Vice stat. This will probably be the case for quite a many of the first mental changes in the new rooms. Their purpose is currently more to act as a tutorial interaction for the room and for me to test that everything is setup and scripted correctly.

Thematically, the new common and corruption scenes focus on two story strings. One is the incoming degradation of Aura's grades. The other is exploring Georges's and Aura's relationship a bit more to prepare for the incoming mental changes affecting it by building up some more status quo. (There are no corruption scenes here yet. The new corruption scenes all focus on the grades story line.)

The remaining changes are mostly just bugfixes. All accumulated changes for 0.12.0 can be found below. I will give a summary post tomorrow with the public release.

Changelog 0.12.0 (29.10.2021)

  • Added scene "Tests Are Out 3"
  • Added scene "Attending Classes 1"
  • Added scene "Attending Classes 2"
  • Added scene "Dating George 1"
  • Added values room in Main Chamber
  • Added mental change "Breaking Science Beakers"
  • Added mental changes for corrupting first selfishness orb
  • Integrated "Demon Worshipper Handjob" CGs
  • Added lewd scene "Feeding Slave Owner Mouth To Mouth"
  • Added lewd scene "Lewd Dance For Formula Peddler"
  • Added lewd scene "Asking For Ass Groping By Slave Owner"
  • Added quest "Save The Crops!"
  • Added quest stub "Eternal Day Of Sloth"
  • Added skill "Shadowcloak I" 
  • Added skill "Bless Item I"
  • Added skill "Light II"
  • Added skill "Assassinate I"
  • Added skill "Invest: AGI All" in Money Domain
  • Added skills "Morph: Fire" and "Morph: Phys" for Slime
  • Added item "Anti-Magic Coating"
  • Added formula Peddler shop
  • Added formula "Improved Vitality Potion Efficiency"
  • Added formula "Improved Bomb Efficiency"
  • Added formula "Energy Potion+"
  • Added formula "Flash Bomb+"
  • Added Stasis Bombs in expensive shop in Money Domain
  • Integrated maps for "Formula Peddler"
  • Integrated map "Southern Farmer House" in Riverflow
  • Integrated 2 refugee camp shed maps
  • Integrated map "Artist" in Riverflow
  • Added option to learn Assassinate I from farmer grandma
  • Added option to learn Morph: Fire from Slime Summoner
  • Added option to learn Shadowcloak I from Black Priestess
  • Added options to learn Light II and Bless Item I from White Priestess
  • Added option Bless Item at White Priestess
  • Scripted Aura spawn dialogue post-Festival
  • Added Vice option for blackmailing rescued merchant
  • Moved end of content points to White Priestess/Sardine/Nephlune
  • Blocked entrance to Arwin mansion post-Festival
  • Updated Charlotte Magic dialigue post-Festival
  • Added quest stub "Fortress Of Wrath"
  • Updated Desmond location and blocked entrance to boar hut cellar
  • Removed Marten post-Festival
  • Added rewards for quickly reaching second story arc at Bragging Merchant and Rescued Maid
  • Disabled dialogue options to trigger Festival post-Festival
  • Enabled periodic Blessed Water restock every 20 days post-Festival
  • Failing "Price Of Freedom" main objective when triggering derby with more than 1 participant
  • Added Modeling 1 event at Riverflow artist
  • Added rescued abductees to Refugee Camp / Trademond
  • Added Sick Workers and Edwin dialogue variants for post-Festival
  • Added "Reading. Is. Boring." checks to some dialogues involving books
  • Added post-Festival John dialogue
  • Added post-Festival Paul dialogue
  • Increased max mental changes to 46
  • Increased Max Lewdness to 28
  • Integrated vice into score calculations

Balancing

  • Increased Perika gain from Liquidation spells to 2000 when Selfishness >= 1
  • Story Mode: Reduced Perika cost of VIP Pass to 10k Perika

Bugfixes

  • Fixed typos and editorial improvements
  • Fixed missing Ugliness I constraint for Lunchbreak 4
  • Fixed invisible choice options influence width of choice
  • Fixed learning Light II reenabling learning Light I
  • Fixed incorrect ENHANCED states and messages in double slime fight
  • Added some missing map names
  • Fixed minimum lewdness reduction not applying to second dialogue with slime summoner
  • Fixed android version code not always increasing
  • Fixed BGS not fading out when entering clear room
  • Fixed visual glitch when starting NG+ while having party members

Comments

Jay Canuck

Super Fun game, Thinking of becoming patron I am just waiting so I do not get double charged.. It would be really neat if Alicia deep down just wants her friend back that Rose took from her. Shoot,perhaps that was the catalyst, the butterfly effect that set Alicia to become the type of person she is. The loss of a close friend to someone else, you would think do some damage.