Home Artists Posts Import Register

Content

Like every week, grab the latest prerelease at:

https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access

More corruption time! The corruption scenes this week focus mostly on heading towards the end of Chapter 1. Rose, Aura, and Alicia have a face-off. Aura gets drawn further into Alicia's circle of friends. And preparations for the cheerleading scenes are now complete.
In total we have 4 new corruption scenes.

Rose is onto something, but sadly it sounds like paranoia to Aura...

With the 3 new mental changes, we are now also able to finish off the book replacements in the Interests Room. The last mental change I implemented is Cheerleading I. That one doesn't have a corruption scene this week and will be the first that gets tackled in the next dev week.

Regarding Maid Job 2, you have probably already seen the new H-CGs. They have been integrated, so you can enjoy rewatching the scene now fully illustrated!

I have also received the results of the first commission on pixel art. We now have a pixel art version of the cheerleading clothes.

With this, I have pretty much everything we need to start on the final Chapter 1 corruption scenes next week. Full changelog, including the earlier 0.10.3 changes, can be found below.

Changelog 0.11.0-prerelease-3 (17.09.2021)

  • Added scene "Shopping In Mall 3"
  • Added scene "Shopping In Mall 4"
  • Added scene "Tutoring Alicia 6"
  • Added scene "Going Home With Alicia 6"
  • Added mental change "Socializing II"
  • Added mental change "Increase Going Home With Alicia Relationship"
  • Added mental change "Cheerleading I Interest"
  • Scripted support for real time events to take up multiple time slots
  • Integrated Maid Job 2 CGs
  • Integrated Cheerleader pixel clothing
  • Upgraded to RPGMaker MZ 1.3.3
  • Increased max mental changes to 41

Balancing

  • No changes

Bugfixes

  • Fixed typos and editorial improvements
  • Fixed passability issues
  • Fixed missing map display name of Congregation of Merchants

Comments

No comments found for this post.