0.9.0-prerelease-1 (Patreon)
Content
Like every week, grab the latest prerelease at:
https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access
Not much to report for this week's prerelease since most changes were included in the public patch release. I have continued working on the main quest and advanced as much as is currently possible. With this I was able to finally start the last quest of the current story arc. As a rough idea, once this, admittedly longer, main quest is done we will have about 20% of the Isekai content for 1.0 finished.
Corruption wise we are currently lagging a bit behind due to to quite a few corruption scenes missing, but I hope we can rectify that soon enough. Once I finish the current isekai story arc I intend to shift focus to the corruption path and reach the second chamber. But more on that in tomorrow's project plan post.
Below is the complete changelog of patch + prerelease.
Changelog 0.9.0-prerelease-1 (02.07.2021)
- Implemented dialogue for conferring with Desmond
- Implemented event for investigating trademond tunnel
- Created quest stub "Festival Of Greed"
- Created colored names plugin
- Integrated instant text option plugin
- Made skip speed parameter configurable and reworked RPGM configuration of text skip
- Added support for text skipping on controller with L2 and R2
- Extended detectors plugin to support stunning detectors
- Added "Flash Bomb" item
- Added alchemist receipt for making Flash Bombs
- Battle log for Martials now always uses keyword "does"
- Improved visibility of Trademond tunnel entrance in Bandit Hideout
Balancing
- Decreased prices of Bomb and Stasis Bomb to 50 each
- Replaced gold chest in Bandit Storage Tunnel with Flash Bombs
- Various minor reductions of findable gold
- Reduction of gold drops from Goblins (6), Ogres (15), Forest Bandits (10), and City Thugs (18)
- Increased Barry HP by 50, DEF by 1 and Darry HP by 100, ATK by 1
- Reduced price for first workshop enhancement to 100 but increased per enhancement cost increase to 25
- Mind Pollination now disables escapes
- Increased reward for Maid Job 1 to 250 gold and Maid Job 2 to 400 gold
- Increased learning time for spells from spellshop by 1 day
Bugfixes
- Fixed typos and editorial improvements
- Fixed incorrect checks in mental world trash can
- Fixed Trademond passability issues
- Fixed movement race condition in Late To School 1
- Fixed incorrect view direction of Aura when talking to Liliana
- Fixed john character being visible after killing Mutated Hyrangeas
- Fixed freeze when talking to Congregation guard from the left
- Fixed enemy detecting player on plateau in Northern Forest