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Like every week, grab the latest prerelease at:

https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access

This week is mostly continuation of the isekai focus from last week. I mostly worked on stations related to the Locate The Abductees quest. Use certain "Luck" items to sneak into Arwin's room! I haven't finished Maid Job 2 yet, so I'm afraid the corrupt route for entering isnt there yet. Just a bit more and you will be able to complete the quest. After that there is only 1 more build-up quest missing and then I can finally proceed to make the final quest for the first story arc! When that one is done, the isekai story line will be about 20% complete and I will shift my focus back to the corruption path to have it catch up to the point of unlocking the second chamber.

As for more changes this week, I have also cleaned out a couple of [NOT IMPLEMENTED]'s I had introduced recently. You can now talk to Desmond and his thugs to find out a bit more about them.

There's also a new mini dungeon related to the Locate The Abductee's quests. I have finished scripting the related mechanics but will be doing a more through playtesting next week before the public release, so it's possible the balancing might a bit right now. The dungeon brings some old enemies, but also new ones with new skills and a different application of an environmental interaction you have actually seen before.

Bringing the alchemist all available Star Metals also unlocks the new Poison Coating item, which you can also then create more of using Scorpio Claws. I would like to have more of such coating items in the future and have them combo with stances/skills that raise the number of your attacks.

From our mapper I have a new map for the intro village Atac, which completes the remapping of our current city/village type maps. I will be able to set him onto the next set of maps next month.

As for balancing, there is one notable change with the way Blessed Water is priced from now on. The base price has been reduced to 100G and it will now increase by 2G for every in-game day. This should make it easier to buy it within your first couple of days if you ended up using Star Knightess way too often in the beginning, but will make it more and more difficult to obtain as you progress through the game.

Other than that, the only changes are a couple of bugfixes, mostly relating to the new content from the last prerelease.

This weekend I will continue working on the lewd path to investigating Arwin, meaning Maid Job 2 lewd scene. And then for the remaining week I will work on the corruption path and adding more mental transformations. As a small teaser of what will await you next week, have some preliminary illustrations emubi sent me today!

Aura's character portrait change after removing her braids! This one will be the one I will be focusing most on next week.

This one you will actually not be seeing ingame for quite some time, but I still would like you to give you a bit of a taste of how Aura's hair will look like when we get to the point of implementing the first mental change for dying her hair! Since a recolor was free, I directly added it into this commission.

The last one isn't for the corruption path, but for the isekai lewd content. It will hopefully make the maid content even better!

It's currently in the sketch stage but it currently looks like I can include it by next week. Worst case it will be in 0.8.1.

Find the complete changelog below!

Changelog 0.8.0-prerelease-3 (18.06.2021)

  • Implemented non-corrupt path to gaining entry to Arwin's study
  • Implemented investigating Arwin's study
  • Scripted scene for reporting investigation results to Desmond
  • Integrated new Atac map
  • Added tunnel dungeon connecting bandit camp and Trademond
  • Scripted dialogue for Desmond and his thugs
  • Added item "Poison Coating"
  • Scripted unlocking Poison Coating at worshop level 5 at Alchemist
  • Added POISON resistance to vermin- and demon-type enemies
  • Increased victory score max to 24

Balancing

  • POISONED now only lasts for 3 turns 
  • Reduced base price of Blessed Water to 100G but increased it's price for every day by 2

Bugfixes

  • Fixed incorrect teleport location for leaving Riverflow forest
  • Fixed duel against Ray trying to load a battleback
  • Fixed inconvenient display location of Aura image in Alchemist lewd scene
  • Fixed uninstalling FunMaker ignoring min 3 Corruption requirement
  • Fixed visual glitch with hole in bandit storage tunnel
  • Various typo fixes and editorial improvements

Comments

Afaria

Maid outfit's looking cute!