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Fiolina Germi wip01

  • Pose 1 29
  • Pose 2 123
  • 2024-04-09
  • —2024-04-09
  • 152 votes
{'title': 'Fiolina Germi wip01', 'choices': [{'text': 'Pose 1', 'votes': 29}, {'text': 'Pose 2', 'votes': 123}], 'closes_at': datetime.datetime(2024, 4, 9, 17, 30, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 4, 9, 0, 7, 36, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 152}

Content

Hi!

Today I started working on Fiolina Germi, but I came accross a big challenge. Initially, I wanted to make a pose of her putting a rocket in a launcher, and I tried many things to make it work well.

However, in the end I felt the need to try another pose, so I took one of her celebration game sprites shared by Jupp3 on Discord, and made a 3D version of it. So now I have two rough poses before I start refining the rest of her outfit.

Should I go with pose 2, or should I give pose 1 a chance?

Comments

ammut

Pose 1 is pretty cute and would have been okay, but pose 2 is another league! Very dynamic even in this relatively early state, and the temporarily weightless breasts are just my thing. Definitely gotta have copious amounts of underboob.

Torrida Minis

I'm trying my best to give her breasts a fun dynamic, and I'll post the result later to know if I hit the right tone with them.

Trygve Henriksen

The big issue with Pose 1 is that most if not all Personal or Crew used rocket launchers are loaded from behind.

Torrida Minis

That makes sense, thank you. The pose was based on another illustrator's work, and since I know nothing about guns, I just passed the mistake to the next stage :P