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Stupid crash crashing things.  Stahp.


Towergirls 0.119

Major Changes:

An underground layer has been added to the overmap.  To visit an underground territory with the party, or armies, a gateway territory must be visited first.  This will add a bit more tactical depth (hahaha) for moving armies around, and also make some kingdoms and territories more defendable.

Princess mechanics are continuing to be added.  Most princesses from now on will be a new 'Princess' character class.  This class is absolutely terrible at fighting, and will require several talent points to be spent before they come into their own.  Once the Princess talent tree is bought off they will gain a massive power boost and be allowed to take talents from a single, normal class tree.

Boy Princess still not quite ready.  Soon.  Some parts of Endless Fields will be gated off until then.

Minor Changes:

The faith resource is now properly tracked, saved, and displayed.

Map territories have had their proper populations and resources set.

Certain territories begin the game with upgrades, now.

Health/Stamina/Magic bars now display their numeral values over the respective bar.

When recruiting an army unit, not highlighting over the unit types and having one selected will display more advanced unit information.

When viewing a garrisoned/local unit, clicking their 'soldiers' number will allow that territory to change the unit size.

The 'available generals' screen through Overmap - Characters has been finished.  Once your first territory has been acquired, new generals will periodically become available for hire to lead your units.

Highlighting over a radial button for a moment will display the button's name.

Beautiful High Forest and Cave Canopy siege backgrounds have been added, courtesy of Tinybone.

When swapping Ser Knight from a command position, the former army will no longer have your command radius shown.

THE WASTELAND is no longer owned by the player by default.  Woops.

Fixed displaying the BBoS entry info for Foes - Characters.

Unit replenishment speed on the overmap has been halved.

Enemy penetrator, cone, and AoE abilities now correctly have weapon accuracy applied when appropriate, and can actually hit in those cases now.

Exiting out of the options menu should save volume settings right away now.

Forge Knight can now also be found in Endless Fields.  And another Grumpy Salesmaiden.

Maces have been fixed and deal damage now.

You may no longer chat with distant characters on the overmap.  They must be available, in the party, or spoken to via the territory.

Fixed a crash when finishing the Glacier Tower dungeon, and possibly some other dungeons.

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