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We're still not quite done yet with the Human Princess writing, so this patch mostly has bug fixes and the addition of new items.  We're shooting for another patch later this month that will ideally include the boss fight and Human Princess' rescue.





Game Download:

http://www.mediafire.com/download/7diougjr3didp1u/

Alpha Patcher/Launcher Download:https://www.mediafire.com/?5farbyam3x5784z

Major Changes:

Items with random prefixes/suffixes can now appear in shops. The prefixes/suffixes on these items change when the shop is restocked (4 weeks). Suffixes will partly be based upon the player's level. Note that most on-hit effects are not working yet, but the magic weapons aren't really attainable yet without cheats anyways.

A new item slot has been added for Helmets- they will soon be visible on the character sprite.

Fixes:

The 'enable cheats' cheat has been changed.

Grumpy Salesmaiden sprite now appears above the black square.

A Blacksmith has been added to High Forest's merchant district.

Many new weapons and types of armor have been added.

Axes now have less scaling damage.

Daggers are now based on Agility instead of Power.

All types of Shield have had their Avoidance reduced by 5%.

Fixed a bug that would remove the party icon from the overmap.

Inventory tooltips now display the item mechanics instead of a longer description.

Item prefixes and suffixes now work in shops.

A rare crash on pressing 'New Game' in the main menu should no longer occur.

Correct resource icons now appear in territory inspect.

Main buttons will no longer lock up in the Overmap after viewing Characters.

Button shortcuts have been added for the Overmap main buttons.

Clicking a character's levelup icon on the Overmap will no longer lock up the game and works as expected.

Fixed a bug that prevented Spears from working.

The big group of dead knights now only appears in the first room of Enchanted Tower.

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