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Video

Aside from the digital composites, Morbius' digital source material looks excellent. Stellar definition and fidelity fill the frame, resolving close-ups with absolute precision. Wide shots capture the cities and forests generously. A slight (very slight) digital grain filter poses little to no problems to this encode, a few trouble spots aside, generally in darker environments.

In Dolby Vision, the palette veers between a sickly teal/blue and warmth. This steers the entire image, including flesh tones. It's bland, if the intent. Primaries have few chances to excel, and this also impacts peak contrast. There's consistently a light tint to white lights, reducing their fullest intensity. Thankfully this doesn't do the same to black levels; those remain stout, heavy, and dense. That helps in maintaining depth while providing Morbius with potent dimensionality.

Audio

Hordes of bats use the full width available in this Dolby Atmos track. They swirl and bounce channel-to-channel, this amid the other activity whether it's jungle ambiance, helicopters, or even city streets. Overhead speakers see frequent use, multiple scenes offer easy demo material, including the first one as a chopper pans through a forest. Action scenes sound equally spectacular as bullets sport superlative imaging.

Generous low-end adds the thrust necessary, boomy and tight. Music rumbles during tense dialog scenes, and as the story progresses, the energy pumped from the subwoofer is substantial. A hefty room-shaking effect swells up to meet the scale. Morbius attacks slam into walls and doors, the result tremendously potent. Morbius' pulses create a brilliant boom. It's not subtle, if true big budget filmmaking.

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