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For what's likely a 2K source, Monster Hunter shows exemplary definition. Open desert sun dresses the scenery, allowing facial definition to shine. Wide shots show the best environmental textures, sand no challenge to this disc. Individual grains define flawlessly, even from afar. CG monster skin/scales/hides make use of the available resolution, transferred to this disc sans any problems.

White deserts as the backdrop skew a touch yellow, but still bold. The limited palette favors drier hues, mostly exaggerated earth tones, primarily browns and greens. Night drops to a gray-ish blue, a change, and likewise limited via the grading.

Firm HDR dazzles in black levels, giving Monster Hunter visual weight (some crush aside). Shadows do not shy from using pure black, same as the contrast doesn't fear intensely bright elements. Sun and sand both produce blinding nits, producing UHD's fullest potential firnmness.

Audio

Not an Atmos track aiming for subtle, the mix whips around the soundstage during the near constant action. Skittering insects and travel as they pass, overhead, surrounds, and stereos included. Bigger beasties slam their legs down in specific speakers, while their roars rush through each speaker. Ratholos flies about, heights included. The design mirrors that of a game in how it follows the camera movement.

Unapologetic bass doesn't hold back, this - pun totally intended - a monster. Giant, tight, rumbling low-end accentuates everything from explosions to creature footfalls. The intensity continues into the weighted score, utilizing the subwoofer almost constantly. A spectacle through and through.

The only concern lies with the dialog, which oddly loses its fidelity in a few opening scenes with Jovovich.

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