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“Well, you’re braver than I, that’s certain,” Rizzali noted, reclining in his seat as he made the last few notes on his stack of papers. “Taking two Paths pertaining to the fey?” he shook his head, whistling softly,  “This is what sets the successful Adventurers apart from the failures, I do suppose.

“Although I must say, your Skill Researcher path… it seems quite promising. It is quite worthy of a special note, and it seems as though it were relatively simple to earn? If the information you provided is actionable, we may seek you out for a commendation of some sort.”

Edwin nodded, and had a thought strike him, “Oh yeah,” he spoke up. “I was wondering about something. How many Adventurers are there, anyway?”

“Well that’s a tricky question, young man,” the gnome set his papers off to the side as he finished writing on them, and Edwin caught the brief flash of a Skill illuminating them as he did so, “As the individual identity of Outlaws is rarely accounted- how does one tally the absence of something? However, it is estimated that some half of all Outlaws are adventurers in Rhothos, a number which I can only commend Lady Tara for, as said count is largely from her work.”

“I thought she hated Adventurers?” Edwin cut in with a furrowed brow

“Lady Tara is an exemplary Enforcer, and doesn’t allow her personal feelings to interfere with the duties of her office. The benefits of Adventurers for the grander society is not found in their futile efforts to do the work of the Guards, but in their sacrifice providing new information for the Registrars, that we might always determine greater Skills and Paths for future generations.”

“What prevents someone from just lying?”

“We have our ways,” the Registrar replied with a smirk, “And as all Skills have weaknesses, I shall not reveal what it is to you lest you determine how to circumvent it.”

That’s what you get from knowing Adventurer’s complete classes, isn’t it?” Edwin realized, “So you can try to figure out what their pressure points are.”

“Their what?”

“Their, uhh… Weak points. The places where you can leverage just a bit of strength to cripple a powerful Skill.”

Rizzali nodded in understanding and winked at him. Yeah, that checked out, and he probably could have figured it out himself if he had put more than two minutes of thought into the matter at some point, but it had never really bothered.

“What about my unknown Skills, then? If you don’t know them…”

The gnome dismissed the concern with a sweeping hand, “I needn’t know the specifics of your Skills which allow you to… Take notes, yes?” Edwin nodded, “And an Efficient Space variant.”

“…Fair enough,” Edwin conceded.

“In addition, Tara vouched for you personally, which is far from typical, I assure you. Speaking of which, did you have any questions for me in your capacity as Skill advisor?”

“Yeah, actually,” Edwin recalled, “I had a few. What’s the Skill set for normal alchemists like? I’m curious how mine compares.”

Rizzali’s eyes briefly flashed with a Skill and he rifled through a stack of papers, consulting one near the bottom. He muttered something and tossed it to the side, then hopped off his high chair and started ransacking some unseen drawers in his desk. Just as Edwin began to zone out and start meddling with Almanac, he jumped up clutching a paper.

“Aha! Here it is. I knew I still had the basics stashed somewhere. Let’s see…” he muttered, scanning over the page, eyes aglow with some ability, “Process, Herbalism, Mixing, Measure, Reading, and Writing!”

“No Alchemy?”

“If you had found a way to directly obtain Alchemy as a basic Skill, young man, you’d be the hero of Panastalis! But no. The Potioneer path upgrades Eating to Potion-making, and taking the Alchemist Path once more brings the Skill to proper Alchemy by the third tier.”

“So late?”

“My dear friend, the third tier is usually considered a mark of adulthood! You truly were secluded in your youth, were you not?”

That was… true enough, so Edwin vaguely nodded in agreement.

“What else? I may have exactly none of those Skills, but it’s still interesting to learn about what they have to work with.”

In response, the gnome just handed the paper to Edwin. It took a moment for Polyglot to help him adjust to the written language, and a bit longer to parse the lingo being used, but he got there in the end. Hmmm… Let’s just copy this down into the Almanac while we’re here….

He ignored the conjecture and hypotheses scribbled all over the page, as well as what the Class name should be at each step of the way, focusing instead on the bare essentials, but even that provided a wealth of new information.

-------

Walking through Sentry: Standing, through Sentry again: Sentry’s Vigilance, through Marathon Reader: Project Focus

Seeing through Artist: Colorimetry, through Nighttime Hunter: Thermal Vision

Language through Chanter: Chanting, through Astrologer: Timing

Identify, Beginner: Common Knowledge, Alchemist: Alchemist’s Insight

Status, Novice: Status Log, Expert: Detailed Record

Herbalism, Medic: Poultice, Potioneer: Potency

Reading + Scholar: Book Smarts + Mental Memorialist: Mental Notebook

Writing + Scribe: Transcribing + Marksman: Steady Hand

Mixing + Cook: Emulsify + Blacksmith: Alloy

Measure + Merchant: Precision Measurement + Alchemist: Allocate

Process + Alchemist: Induce Reaction + Batch Alchemist: Speed Reaction + Practiced Alchemist: Potent Reaction

Eating + Potioneer: Potion-Making + Alchemist: Alchemy

------

“I expected more uses of the Alchemist path, I’ll admit.”

“That’s the common mistake! Utilizing only a single Path can result in your Skills merging with one another in function, reducing the spectrum of distinct abilities you can call upon. Whereas with our expertise, it is possible to gain a vast array of utility Skills! After all, the Alchemist path would never grant the capabilities of Sentry’s Vigilance!”

Edwin furrowed his brow, “Oh yeah, what does that do? What’s up with the Sentry paths in general, actually?”

Rizzali nodded, and Edwin noticed a faint flash of Skill light around his ears as he answered, “’Tis a common upgrade for many tedious jobs. Standing does exactly as it suggests and enables its users to stay motionless for exceptional lengths of time. Sentry’s Vigilance chases off weariness and sleep while standing. Together, they enable alchemists to brew potions that take hours or even days of continuous attention.”

“Huh.” Okay, he had to admit, that was pretty neat. Edwin made a quick note in the Almanac about their functions, “I see how that’d be useful. I would have never thought of that on my own.”

A beaming smile spread across the gnome’s face, “That is what we provide! And why I am always oh so very sad when a promising individual breaks free from the Management because they feel as though they know better than millennia of accumulated knowledge.”

Edwin nodded, “Makes sense, I suppose. Man, I really wish I had you when I first-” he caught himself just in time, “Actually, nope, can’t say that. I wish I had you as an advisor a few years ago. Out of curiosity,” he added, “What does Walking give if evolved with Alchemy?”

“Walking and Alchemy….” Rizzali looked into the air and tapped his desk, “Ah! Alchemical Stamina, which improves the efficiency of stamina-restoring alchemical potions. Not terribly useful, you understand?”

Edwin nodded, “Wow. You guys really have a lot catalogued, don’t you?”

The gnome spread his (tiny) arms at the piles of paper around the room, “These are my most common references, and you can see how many I have called upon in the previous two seasons alone.”

“So I was wondering what a lot of those Skills did? It’s not on the paper? Can you help fill me in on that sort of thing?” Edwin asked.

“But of course! As it is directly related to your profession, I can answer any questions you may have about the Skills! Unfortunately, I am not cleared to discuss further Skills which you do not possess. If you desire such, Xarenia and its Grand Library has the records you would seek, and is open for all scholars.”

“Wait, why?”

“Imperial policy. I believe the reasoning I was given was ensuring that such information does not fall into too many hands.”

“How does going to the library help with that, though?”

“How many blue-feathered youths would be liable to make the journey and then go diving off trying to determine their own Classes? With a single location, it aids in increasing the barrier for such individuals.”

“Fair enough, but it still doesn’t seem like that would be enough for the people living near it?”

“Young man, would you like to hear what I have to say or not?”

“Right, right. Sorry.”

The gnome cleared his throat and began, a Skill soothing his throat as he spoke. Edwin, for his part, scrambled to get it all written in the Almanac as the Registrar provided his explanation.

----

Standing: Reduces strain when standing. By the time it hits level 60, can be done indefinitely and even when sleeping

Sentry’s Vigilance: Pushes off need for sleep while standing, with the maximum length increasing with level

Project Focus: Aids with attention span when focusing on a single task

Colorimetry: Improves color perception- apparently useful in some potions

Thermal Vision: Allows for estimation of temperature with a glance. Something about Detailed Record?

Chanting: Reduces vocal strain and improves rhythm, useful for potions which require actions repeated on a tempo

Timing: Accurate estimation of time passed. Apparently useful with Detailed Record.

Alchemist’s Insight: Learn quality and effects of ingredients/potions (man that sounds useful)

Status Log: look back on previous System notifications

Detailed Record: System records all uses of Skills. Such as the exact temperature of an object measured with Thermal Vision, or time passed with Timing. (Oooh. That’s cool.)

Herbalism: Aids in the growing and harvesting of herbs- more specific than Gardening, usually only T2 or above

Poultice: Make medical potions with improved quality, power, and proficiency

Potency: All potions made are more potent

Reading: Read faster

Book Smarts: Recall information from books, and where to find information in a read book easier.

Mental Notebook: Store memories and notes in a mental book with perfect recall

Writing: Speed of writing is improved

Transcribing: Ability to copy a text precisely greatly improved

Steady Hand: Improves hand-eye coordination and reduces hand shakiness

Mixing: Mixed ingredients are mixed more completely. Also includes what is being mixed in Detailed Record

Emulsify: Incompatible elements are more easily mixed

Alloy: Mixed ingredients become permanently mixed

Measurement: Similar to Numeracy, but based around counting and quantities, allows Detailed Record to access the information.

Precision Measurement: Increased precision of measurement, improving Detailed Record precision.

Allocate: Dole out precise amounts of substances (exactly 1 gram grain of water, etc)

Process: Following a formula or recipe has improved accuracy, and is Recorded

Induce Reaction: A Catalyst skill, makes components which might not react do so.

Speed Reaction: Speed up a targeted reaction

Potent Reaction: The results of anything made that has a reaction involved have the end product be stronger

Potion-Making: Improved proficiency and potency with potions

-----

“That’s a lot of potency improvements.” Edwin whistled as Rizzali finished and took a sip of water from a goblet retrieved from his desk somewhere.

“Indeed. Their quality is unmatched.” The gnome agreed.

“I wasn’t expecting Detailed Record to be so impressive, either. How’d that combination show up?”

“Such is the might of the Empire’s knowledge. It was originally found by a warrior who had little use for its endless tales of how her strikes landed true or missed. However, such information was capitalized upon by my predecessors, who swiftly determined which classes could benefit from said information more than other possible Status upgrades.”

“So how do you know that what you have is the best possible Skill evolution?”

The best? Alas, we usually fall short of such a prestigious standard, as the truly fantastic Skills require accomplishments which are simply impractical to be obtained by many, be it on account of time, lethality, or unknown factors.

“However, all we have determined is still more than satisfactory, and even beyond the third tier we are capable of providing a stunning amount of guidance. In time, we can hopefully determine in totality which Skills are optimal within the fourth tier and so ensure that none waste their precious Skills on failed Paths.”

“I… guess that makes sense? Also, that reminds me of what I was going to ask a while ago. Adventurers? How many are there, that they can keep expanding what you know?”

“Ah, well as I said, half of Rhothos’ Outlaws have registered as Adventurers, and while I am not the only Registrar in the province, far from it, I am rather commonly consulted among your kind. I have… oh, perhaps two or three dozen whom I see regularly?”

“That’s it?” it seemed… low. There had to be hundreds of thousands of people at least living in Vinstead, and only a few dozen Adventurers?

Rizzali nodded sadly, “Alas, on account of them frequently ignoring the quality advice dispensed by my peers and I, it is quite common for Outlaws and Adventurers to gain Skills they are ill-suited for, and when combined with a hazardous lifestyle, very, very few survive long. I have met and registered hundreds of Adventurers, yet only the truly exemplary survive. Sadly, those few inspire the hotheaded youths who think that being an Adventurer means they will be exemplary and so seek to reject their citizenship. Those poor, poor fools. If I could strengthen the Management, I would. But alas, only the Emperor knows what is required to obtain or strengthen it.”

Ouch. That had to sting. It sounded like he’d had something personal happen, but Edwin didn’t pry. It wasn’t his place. He tried steering the conversation to something less tragic.

“Do you have any advice for my Flight skill? You must have seen something like it before, as you work with Avior?”

“I have seen the Flying skill, yes. Flight however, particularly magical, is utterly outside of my experience. Mages are truly, truly rare. Even here, where plant mages are so common, that is still mere dozens out of thousands of citizens. With such few numbers, we are mostly blind to their grand potential, and so we find that their abilities are squandered. Such individuals have their own Registrar whom they tend to visit, and I know not their stratagems.”

“Huh. So not many people can use magic, then?”

Rizzali shook his head, “With precious few exceptions, no. Those who can are greatly valued by all of Rhothos for their grand nature-related spells, but every single individual is unique and irreplaceable, making it problematic when one does pass on, no matter how rare such an occurrence may be.”

“Wait, they don’t die much? Why’s that?”

“One of their Skills, I do believe. This is once again far out of my specialty, but one of the few established Path guides aids them in upgrading Eating all the way to Boundless Verdancy, a tier six Immortality skill.”

“An Immorality skill? That’s a category?”

“Any Skill which adds more to your lifespan than it takes to level it is considered such. Immortality itself is perhaps the most well-known of such, as it adds one year to your lifespan every level, and levels once a year.”

“That seems…”

“Less than ideal, yes. It is a pitfall we have steered many away from. Unaging, Eternal Youth, Incorruptible, and Living Legend are all generally considered superior, as they do not require one to never tier up again to continue being immortal.”

“How do you get those?”

“That is restricted information.”

Edwin tried to control himself, but failed quite quickly, “Restricted? Restricted? You know how to make people immortal and you’re withholding the information? You’re almost literally killing people by not giving them the tools you have that would save them.”

Rizzali held up a hand to calm Edwin, and he reluctantly complied.

“It is restricted because the Skills and Paths required to get said Skills are non-replicable by the general populace. Incorruptible requires no less than two uses of the Unkillable path, among other hazardous Paths and Skills, which I believe you have experience with? Yes. To obtain that Path, one must survive a situation which would ordinarily kill them save for extraordinary circumstances. While there have been attempts to determine a systematic and relatively safe way to obtain Unkillable, the high life-cost has forestalled significant progress from being made. Is it immoral to pursue an avenue of immortality at the cost of so many lives? And what if an Outlaw were to obtain the secrets to the Skill? There is one Immortality skill which has been found that requires the regular consumption of, and bathing in, the blood of children. Would you like such knowledge to be publicly known, Edwin?”

He closed his mouth, slightly mollified but still indignant, “Well… no, but maybe? But also, shouldn’t you be pursuing that sort of thing really heavily? You’re still kind of condemning people to death through inaction.”

The gnome inclined his head in agreement, “I will not dispute that such Skills are tremendously beneficial for the common folk, and that is why we are attempting to replicate it reliably. In the meantime, I have faith in my superiors and colleagues that they are upholding their duties to the best of their ability. That they have not yet found a way for all to benefit from an Immortality skill speaks to the difficulty of the problem at hand, not their motives.”

I don’t. Not immortality. They’ve got to just be controlling it for themselves. Edwin didn’t voice his thoughts, nodding in agreement instead.

“I… see, I suppose.”

Rizzali grinned at him, “You may not believe me, but I do have faith in the Empire. We’ve done many great works these past centuries.

“I suppose I’ll have to take your word for it. Though with your Management skills and the like, how are there any criminals? I mean other than Outlaws.” he preempted the obvious case, “Surely there are more lawbreakers than those who would wholly revoke association with the empire?”

“An excellent and frequently asked question. The simple fact of the matter is that there are those who would seek to improve their capabilities outside of the System. Pickpockets learn to choose their targets from those without Perception or a Vigilance skill and cut purses, thieves use the Running skill for ill gain, and so forth. Such petty criminals are scarcely much threat to any but the naive and unaware. It is with Outlaws where such crime becomes problematic, for reasons I am certain you can grasp.”

It wasn’t a perfect explanation, but it did explain enough to set Edwin at ease that his coins likely weren’t to be stolen from where he kept them by some stupid undetectable pickpocketing Skill.

He sat silent for a moment before speaking up again, “Thank you for your time. I’ll be honest, I kind of expected Tara to have come and snatched me away at this point, so I don’t really have a plan for what I should do now. Do you have any input on that matter?”

The gnome stroked his chin, “Yes, I suppose Lady Tara is off on some mission or other at the moment, which would forestall her normal greeting of you. What is your remaining purpose in Vinstead?”

Edwin shrugged, “Not entirely sure, to be honest. I want to get a healer’s license, but I don’t really know how to go about doing so.”

“I see. I do not know the process there, though I presume that it likely involves speaking with the Senior Physician.”

“Do you know where I…”

“No.”

Edwin sighed. Of course it wouldn’t be that easy, “Well, do you at least know where I can start?”

He shook his head again, and Edwin had to suppress his reactions. Fortunately, while he hadn’t needed to control his emotions that much in the past year, being around Inion who didn’t care what he was actually like, he still had the required skills to hold back a rant or at least some rather rude exclamations.

“Fine. Do you at least know where I might be able to find an inn for the time while I’m staying in the city? Or know who I can ask?”

“Hmmm. Yes, I suppose so. Two of the better establishments for which I am aware would be the Golden Grain, not far from here, and the Black Wheat near the outskirts of the city.”

“The outskirts?” Edwin asked, surprised.

“Popular among merchants, I believe,” he clarified. “Nearer that end of the city.”

Edwin nodded in understanding. Okay, that made enough sense.

“How about getting a friend into the city? I don’t think she’d want to be an Adventurer, but she did want to see the city. Last time we were here, though, the guards wouldn’t let her in.”

“I am once again unable to aid you with that, I am afraid. The Governor or Lady Tara would be the ones whom might know the proper procedures for foreign guests to enter.”

“I see. Well, I suppose I’ll take my leave then. Thanks for all the information.” Edwin bowed out, hefting his bag. He looked out at the massive central foyer, dozens of feet below, and had a thought cross his mind. On a whim, Edwin stepped off the stone platform which held Rizzali’s office, tying his Flight tether to the wall.

Even though he had to stay within about a foot of the side, Edwin couldn’t help but feel satisfied as he drifted to the ground. Even still, the sight of hundreds of Avior flocking up and down the garrison’s spire still inspired a pang of jealousy in Edwin, and he vowed to figure out how to fly freely at some point.

Level Up!

Flight Level 21→22

---

Edwin contentedly flopped onto his bed, his bag sitting in the corner of the room. The mattress wasn’t the softest he’d ever slept on, but it was comparable to the sort he encountered in the Curicnan shrines he usually spent the night on and thus felt like a cloud at the moment.

He was so socially drained, he just wanted to lay here for the rest of the night. He’d found the Golden Grain without too many difficulties, albeit with a few wrong turns which had lengthened the trip considerably, but between his talking with Rizzali and the loud bottom floor of his inn, to say nothing of the crowds of people he’d had to navigate on his way to his temporary home, he was exhausted. Even if he hadn’t had to individually interact with them, that many people still wore him out by sheer proximity, and as it turned out, being almost completely alone for a full year didn’t help in that regard.

In the end, he’d worked out a decent deal with the innkeeper- a Feather of Wealth, a class name which tickled Memory, though he couldn’t remember why- paying one ager (silver) per four nights, with an upfront cost of two ager, giving him just a week before he’d need to pay more. He wouldn’t be refunded any if he left early, which he felt was a decent compromise from the initial offer of one ager for three days, one ager upfront and with refunds.

His room was one of a dozen like it on the second (of three) floors, a solid not-maple door set into nedar walls and floors, which gave the entire building a vague, pleasantly woody scent. It was also much cleaner and neater than he had anticipated, with all of the woodwork interlocking so perfectly he couldn’t even tell where one board ended and the other began.

His door was kept shut by a brass lock and a key which also opened the chest set at the foot of his bed. The key itself was of an unusual construction, a double-sided shape that reminded Edwin of a battleaxe, only connected to the primary keyshaft at the end. There were terms for all of those words, he knew, but for all that Memory was tickling him, he couldn’t remember what those terms were. Ah well, they’d probably come to him eventually if it ever mattered.

There was a single window set into the top of the stone wall opposite the door, and peering through it (using the ceiling as a tether for Flight so he could keep laying down) showed Edwin a lovely view of the back of the inn, in a winding alley filled with junk. Well, at least the room smelt nice and cut off almost all noise from the outside- at least one of those effects originated from a Skill embedded in the walls, and Edwin presumed it was the sound-blocking one. Handy.

His Skillful Assessment also informed him that the room was expanded through Efficient Space, a gentle ‘tug’ of light pulling the walls away from him. It looked distinct yet similar to his own Improbable Arsenal, which took the form of a grid of scaffolding whose dimensions didn’t line up properly if studied. It had given him a headache last time he studied it too closely, so he similarly didn’t peer too heavily at Efficient Space’s structure either.

Level Up!

Skillful Assessment Level 15 → 16

A faint murmur of the conversation downstairs, which probably translated to a burst of uproarious laughter, reminded Edwin he wasn’t alone. It prompted him to drift out of bed to the door, locking it. As he clicked it shut, a Skill took hold, briefly washing out from the lock and across the entire door and wall. Interesting.

While he was up, he figured he ought to unpack slightly, and transferred a lot of his loose possessions, such as the potions and tools tied to the outside of his bag into the provided chest. It too was enlarged through Efficient Space, though not to the same extent as his room, and so accepted everything he had with ease.

Edwin chuckled as he realized one of his exterior potions was missing. It must have either dropped off at some point, or more likely was swiped by some enterprising thief hoping it was really valuable.

Well, the joke was on them. It was just a glowleaf indicator potion stored in an Apparatus bottle. If Edwin was able to remotely dismiss his creations, he would have done so just then, but he sadly didn’t have that ability… yet.

Oh, that reminded him. He conjured an Apparatus construct within the keyway for his room lock, fixing it in place so it’d have to be broken if anyone wanted to try and get in. He, naturally, could remove it with a mere touch.

Hmm.

He also transferred most of his valuables from his backpack into the chest. If he were to be in a city with pickpockets, he probably shouldn’t keep it all directly on him, now shouldn’t he? They might not be directly supernatural for the most part, but it only took one. Granted, inside the chest might not be the optimal location either, so Edwin also split off some of his coins into a few nooks and crannies in his room, creating Apparatus containers to hold them in place and leaving Almanac notes as to where they all were. Perfect.

Level Up!

Sapper’s Apparatus Level 26 → 27

Did he have anything else he needed to do? Hmm. Inion knew it might be a day or two before he was able to get her into the city, so no rush there. Tara was apparently out of town on a mission and who knows when she’d be back. He should try and get a cart of some form to carry his stuff around in, and get ingredients for cooking. Possibly a proper cauldron, too. Or maybe he could use Apparatus for a cauldron? Or would it shatter like glass? He’d need to give it a try. Oh, what about-

Edwin’s stomach rumbled, and he groaned. Ugh. Why did his body need to be so needy? He could go literal months without food and be alright, yet he still got hungry three times per day. He could ignore it and it’d go away soon enough, just like he had at lunch, but he was trying to develop better habits, so…

Edwin pulled himself out of bed, double-checked he had his coin pouch and that it was secured to his belt by Apparatus and let himself out, locking the door behind him and replacing his block in the keyway. He would have used multiple separate Apparatus conjurations, but standing awkwardly in the hallway for a single minute was long enough.

Venturing back downstairs brought the noise back into full bore. It was mid-afternoon, so the room was relatively empty, but the handful of individuals carousing amidst the tables were loud enough for a large room. If he looked really hard, he could even see the hints of passive skills at work. Shouting or something similar, if he were to guess, and the workers must not have been able to turn it off.

He sighed. Best he get this over with.

Pulling himself a chair at the bar, he ordered dinner from the innkeeper for his last few ves- he’d need to get some change at some point. The avior passed the message along to the back, and within a few minutes, a wooden bowl of some kind of stew made its way back to him alongside a wooden tankard of water and a small loaf of bread. The wood just felt weird on his lips, so Edwin spent a couple minutes creating himself a proper glass and a spoon, an action which he realized post-completion drew way more attention from the innkeeper than he would have liked.

Fortunately, the avior didn’t ask about what he was doing, and Edwin gulped down his water in peace.

Level Up!

Fresh Air Level 7→8

…Well that was unexpected. He thought it only applied to breathing, but did it also purify water he drank? Or maybe it was from breathing normally, and it leveling right as he took a drink of water was just a coincidence?

Whatever. Time to ‘enjoy’ a bit of food. He really needed to figure out how to…

Huh.

It actually tasted good! Better than what he could make, even! It made sense that there would be cooks that made really good food thanks to Skills, and they’d certainly be higher-level than his Elixir. That meant he could actually enjoy food that other people made! This was fantastic!

He nearly scarfed down it all in less than a minute before he caught himself and made himself actually enjoy what he was eating. He was about halfway through savoring his meal when the door slammed open, drawing his attention to the far wall.

Three armed guards stepped through the very open door, and the din of the room fell silent as the avior among them- a Senior Skyguard- stepped forward, eyes locked on Edwin, “You are the Adventurer Edwin,” they commanded. “Come with us. Governor Shash’falara demands your presence.”

Edwin sighed. Guess I should have eaten quickly after all.

Comments

Macronomicon

Allow me to be the first and most pedantic to point out that Immortality for all is generally not a good thing, due to simple unsustainable expansion. BTW, I feel as though it might have been okay for the dude to reveal the unkillable requirement to Edwin, but specifying bathing in baby blood? that was a HUGE hint for how to do it that encourage people to figure out what you have to mix it with to get immortality. That should probably be kept hush-hush and simply described as 'monsterous acts that involve killing children' Bathing in their blood is way too specific for something that's supposed to be a secret. Also.... Inion may know more about the double Unkillable immortality skill. And he's already halfway there, so that might be a good thing for him to look into. Mix it with herbalism and give him the ability to bud a clone that he can move his mind to! Yeah, I'm cribbing from Garth. Sue me.

NorskDaedalus

You raise a good point. However, the reason what sustained the blood-immortality isn’t a high priority secret is because it’s generally considered impossible to figure out what Skill and Paths are needed to create a specific effect. Also, who’s to say he was telling the truth? (I am making a note to obscure it more on later edits)

ShadeByTheSea

He asks how many adventurers there are twice.