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Yo,

I don't remember doing 3 release a month before, so I'm glad I managed to pull this off in Spooktober. 6 character with a total of 20 positions, 4 new scenes - it was quite the rush.

I don't feel burned out anymore, however.

It was only possible because I had 4 extra full day I used to work on these releases. As you know, I'm actively working on making solo game development my full time job, but it's a big stretch. Although I can't quit my job just yet, I'm trying to reserve more time to do my home projects.

Let's see what's in for this month..

Color all the statues!
Not a hard task, just time consuming. Might be the perfect boring task to chill off after these updates. No thinking, just resizing textures and rebuilding.
Archive some old releases
Some older releases will be moved from the main install folder to a seperate Archive folder.
-Very old/outdated/have a variant
-Or I don't plan on making new animations with the model because the model quality is not as great or something
-Characters with a lot of animation can stay in the release folder Archived characters will be available for all Tiers.
Rework sound profile loading system
This will increase loading times and ease memory usage, also if a VA has different tones, it will be selectable from a sub menu.
Mixed reality support test via Greenscreen room
There is a way to make PCVR games mixed reality compatible via Meta Quest passthrough and the help of Virtual Desktop. I will give more info about this later.
Bugfi_e_
I will also focus on getting rid of some bugs that bug me a lot.

Anubis and Crusch Lulu will be included in this months release, alongside with new animations for many old releases(Many of them are long overdue)

The efforts for the sex toy support will continue  again

I will report back with the wips in a week or two, see ya around!

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