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Update 30.03.21 - Errors should be fixed, did some more beautifying :)

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This is the Minotaur character i will be using in Dungeons of Sex - with 4k Textures, rigged and skinned and all, to use in Blender.

You can find a Video with a quick overview and general Animation Tips and Quicktips at

https://www.youtube.com/watch?v=K7lqjh0sNoU

 You just need Blender to fiddle around with him. You should easily be able to copy him into your own scenes too. Please let me know if you encounter any problems or have anyfeedback!

I hope most what's going on is self explanatory, there is a little HUD with bones that you can use to switch between IK/FK and knee and ellbow locks. The Controls for IK/FK and Knee/Ellbowlocked controls are on different layers, switch around a little you should be able to find them. 

I think i might also make a little introduction video getting into how i work with the rig and stuff. But if you know your way around blender you should mostly be fine

Exporting for Unreal works nicely for me too, use your usual export settings but be sure to bake animations and only export deform bones, that's what i do and it works great!


Files

ManfredTheMinotaur_BLenderCharacter.rar

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