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A timelapse of my asset creation workflow for static meshes, almost from start to finish, sped up 500x for everyone interested! 


This gives some more insight into my workflow, on how i create stuff and so forth :)   The process for characters is quite a bit more complicated, but maybe i record myself doing that some time soonish too ^^


Plus, those are the dungeon doors that will later be used in Dungeons of Sex :3   B

BEWARE! The Ending only shows the finished doors, walls, floors and all the fancy stuff will of course be added later ;)

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