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First of all, the most frustrating part aubout CG work are those steps  you spend an eternity working on, and after you're done the scene doesn't look all too different than before. The real challenge was updating the entire scene to my new improved workflow. But i got all the Materials sorted out, cleaned up the scene, prepared the clothing for an improved physics simulation, set up a substancepainter scene and started laying out the main materials. All the wrong UV Roatations and slight glitches should be fixed in pretty much no time, and i got rid of the old medals entirely! I need a short break from that scene now, but i think i will be able to start first renders over the weekend :)

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