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Hello my friends! I hope everything is fine with you!

I've been working on a powerful new tool that's going to take our gaming experience to the next level. After the bad experience with Live2d (At least for Influencing... But not for other stuff... Maybe we'll have news soon!), the 'in game' system I'm creating for Influencing is doing great!

Introducing a groundbreaking feature for our game: the Character Positioning and Animation Tool!

Here's a glimpse of what this tool will empower players and modders to do:

  1. Create/Load/Save Positions for Characters: Seamlessly position your characters exactly where you want them. With the option to add your own Sprites, so you can use the system to create your own sex animations. Save those perfect setups for future use or to share with the community.
  2. Save Positions as Frames for Animations:Transform static scenes into dynamic animations by saving character positions as frames. Watch your frames come to life as they seamlessly blend to create in-game animations.
  3. Animations with Multiple Characters: Now, it will be possible to have animations featuring more than two characters simultaneously.
  4. Dressed Characters in Different Positions: Characters will appear in different positions using clothes! With this system, it finally worth the time to create new clothes.
  5. Customizable Body Parts: Experiment with unique character designs by adding robotic prosthetics or other distinctive body parts. All possible to be added via mod as well!
  6. New Facial Adjustments: Dive into the details! Add dots, tattoos, and more to any part of your character's face (And body). Acharming mole, an expressive tattoo, the possibilities are endless!
  7. Facial Feature Sliders: Fine-tune your characters' facial features with sliders. Adjust the size and position of the nose, mouth, and eyes for that perfect, personalized look.

A small preview for you, my friends:

I'm still polishing the sprites but the final style will be something like this. The example is the body of a muscular man.

I'm not gonna lie. Creating all this system in Renpy for Influencing is frying my brain. But I think it totally worth the hard work, big time and effort I'm putting in it! It will give a new face to the game!

I'm beyond excited about the endless possibilities this tool brings to Influencing. I can't wait to see this 100% implemented!

AND bedise this, I'm still adding stuffs in game (stories and interactions basically). One great improvement I want to point is the new Traits selector interface! Thanks to your criticisms and suggestions, I finally came up with a simple and effective layout.

I believe that the understanding of traits has become much clearer this way!

I want to make a post about some tests I have been doing in game and I want to set a date for a stream. I want to record on stream how to create mods for Influencing and upload it latter on YouTube.

I'll try to share more things with you guys. I feel like sometimes I have a lack of communication. And to be true, I really lack this ability, but I'm trying to improve (Hehe).

Once more, thank you all for supporting the project!

This is it for now, my friends. Take care and goodbye!

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Comments

Rya

This looks so promising! I love these updates on the progress of how this great game is coming along!