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Hello my friends! I hope everything is fine with you!

I want to comment about the changes on our latest update, but I didn't want to make the update post too big, so I'm creating this post to talk about some items in change log. 

I'm working on simplifying some things as best I can. Influencing is a sandbox with many variables. Over time, more possibilities will be added and everything can become very complex. Anyways... Let's begin.

- Get job / Leave job using your Phone: I confess that it wasn't easy to figure out what needed to be done to get a career in Influencing. Now I think it's pretty simple. Look at your phone, manage career, meet the director and ask for it. Easy.

- Achievements and Abilities Added: I talked about this a few posts ago. If you're playing without cheats, as you interact, if you reach max at some status, you will get some achievements that will boost your new chars. If you're using cheats, you can manually check for achievements by clicking on '?' top right and 'Force check for Achievements'. I've made it this way because I know some players Likes to play in both modes and keep Achievements on the run withouth cheats. Having a way to check for it manually while using cheats is a good way to control it without harming those who like to use cheats.

- Added fetish information when clicking on names: This one is important especially to new players. It basically explain how the game works, this information is accessible. It works on Job tab and on Traits while you're creating a new char.

- Changed the start of the game so the game doesn't looks 'empty' at the start: This one bothered me for a long time and I was forgetting to fix it. NPCs will be around the places after you create a new char, and not hidden inside their houses.

- Revamped cheats tabs: This change was important and needed. Soon we will be able to interact with more than one char at the same time. This new cheat tab allow it. And it looks a lot better...

- Working day for professor redone: Now, as a professor you can walk around the university while working. This change is important as well. Even more when I start to add new careers. It's better to control grades from students. Sometimes you need to choose which class to teach in to better control the grades. Now you can do it!

- Professor can trade grades for sex with studenst at University: After first tests, an option will apear to you while talking with a student, asking this student to see you after class. This talk will lead you to this trade offer!

- Warning pop-up when it's time to go to work: It's like an alarm telling you to go to work. The red icon in job tab was not enough. Now it's clear.

- Revamped Info screen while interacting with NPCs. Now it shows sex apeal: The sex apeal bars is a good way to figure if this person will be receptive while having sex or not. It shows your perception of how much this person likes fetishes according with what you know about this person.

- New BG: Director's Room: Maybe you catch the director doing something there... Who knows?!

- NPC's Autonomy adjusted to be by time or by button on Settings: On settings you can decide if NPC's autonomy will be with a timer, like in v0.1.9 or if it will show a button that you can press it to have the NPC interacting with you.

And this is the main things I wanted to talk about in this update. Good good?!

This is it for now my friends. TAKE CARE, have a good weekend and HAVE FUN!


Comments

kaneeden

could you implement an option to "always" show the essential stats like hunger, groom and energy in the upper right side of the screen? right now it´s tedious to click on that athousand times to check why your char doesnt feel alright :( i know it may be not a good idea to take away so much screen space but maybe make the bars a bit smaller or leave it like now but put the button in the upper right corner to expand the bars and keep it expanded until reclicking? so we can see those stats and the secondary in the lower left corner the same time? edit: also font and window size of these boxes take away much space on a large screen, option for small windows and fonts in the preferences would be nice. p.s. great update - game is taking real shape :D

Golden Crow

Hmm... It can be done for sure! I'll see what I can do! Makes a lot of sense... Thank you bro! You're always giving me good hints.