Home Artists Posts Import Register

Content

Hello my friends! I hope everything is fine with you!

I'm here today to show you a bit of the changes going on Influencing!

I changed the way some information is obtained and presented to players. The 'read personality' does not exists anymore. Now you will get personality informations gradually as you interact with NPCs. The informations about sexual personality has been added and it will been shown on the new tab while interacting with NPCs! I believe that with those intofmations on screen, Influencing will become a lot easier to be played! Here is a preview of the Info tab when you first meet a NPC:

And the tab after you learn some informations about the NPC:

And after you learn everything about the NPC:

Notice that the bars on Status section will only appear if you ask the NPC how he/she is doing. The golden texts shows that the NPC is at the max/min on the Status that define a trace of personality! I'm still working on the names of 'sexual personality' traces.

The Info about the status you know of the NPC will appear during sex as well.

With the adition of 'agressive' sexual interactions and new sex mechanics, I'll be adding pain and other status to this tab!

Good good?!

This is it for now my friends. TAKE CARE and have a good weekend!


Comments

kaneeden (edited)

Comment edits

2022-12-31 01:31:29 very good changes. I still think that general mindset in dominancy should be different from dom/sub towards each person/player like NPC1 <-0.2 - 1.0 ->NPC2 ; NPC1<-0.9 - 0.1->NPC3 as this could become a very useful thing in more complex scenes later. A very dominant MC could be in submissive roles with NPCx like a dominatrix while normally outside of this relationship behaving assertive like at home or at the job. With this one slidebar towards everyone i fear that much content won´t be easily accessible in one playthrough later, and it could turn out as a grind when the player decides to have a look at the other side of things. (Script load would be heavier, i know ) Maybe you have something like that already running in the background, but i can´t find it in the screenshots above
2021-10-22 06:40:24 very good changes. I still think that general mindset in dominancy should be different from dom/sub towards each person/player like NPC1 <-0.2 - 1.0 ->NPC2 ; NPC1<-0.9 - 0.1->NPC3 as this could become a very useful thing in more complex scenes later. A very dominant MC could be in submissive roles with NPCx like a dominatrix while normally outside of this relationship behaving assertive like at home or at the job. With this one slidebar towards everyone i fear that much content won´t be easily accessible in one playthrough later, and it could turn out as a grind when the player decides to have a look at the other side of things. (Script load would be heavier, i know ) Maybe you have something like that already running in the background, but i can´t find it in the screenshots above

very good changes. I still think that general mindset in dominancy should be different from dom/sub towards each person/player like NPC1 <-0.2 - 1.0 ->NPC2 ; NPC1<-0.9 - 0.1->NPC3 as this could become a very useful thing in more complex scenes later. A very dominant MC could be in submissive roles with NPCx like a dominatrix while normally outside of this relationship behaving assertive like at home or at the job. With this one slidebar towards everyone i fear that much content won´t be easily accessible in one playthrough later, and it could turn out as a grind when the player decides to have a look at the other side of things. (Script load would be heavier, i know ) Maybe you have something like that already running in the background, but i can´t find it in the screenshots above

Golden Crow

I don't know if i got it right.... But, atm dominancy is individual. You can be submissive with one char and dominant with the other. This is it?