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You may recognize all three of these shots, as they take from source imagery I've already shared, but a good amount of polish has been applied to make them their own thing that I can use in the next update.

I'm still trying to get away with mostly black backgrounds for Amy's scenes, but I'll admit that some shots, like the cowgirl shot, seem to suffer more than others for it. And I think that's because shots like that one have a stronger sense of depth to them, and thus need perspective to help maintain that depth.

Don't worry, I'm not spoiling EVERYTHING that'll be in Amy's part of the update. There's a decent amount of new stuff I haven't shared, and I'd like to make her a new animation before I move on (which I may or may not share).

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It's been a lot of Amy updates lately, but I'll be changing gears soon. I just felt Amy in particular had too little content compared to Kelly and especially Julie, so I figured I could choose a few of Julie's many, many shots and make some easy new Amy content.

However, it's often not as easy as it sounds. For some reason, shots that look good for Julie don't always look good for Amy, and exploring why has been an interesting process. For one thing, their builds may be similar, but they are different, so adjustments need to be made to their frames. Their faces and hair are especially different, which poses challenges sometimes, especially since Julie's nose shades much more easily than Amy's does in the straight-on shots (pretty much every time you look at Amy dead-on, I feel like I gotta shade half of her face to capture her nose definition in a way that looks nice).

I'm probably going to focus on Kelly next, though hers and Samantha's content will borrow from each other a lot. And even though Julie has more content than anyone, I still want to make more for her as well. Still a lot to do! Thanks for bearing with me!

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