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Fly me to the moon...

So this one is a little experimental. I've been working on a new set of morphs to address some issues of the characters looking fairly uncanny, particularly in VR.  Head and eye sizes will be smaller, and expression morphs should start looking better (you'll still want to increase the range, tho). So far they're turning out a lot nicer than the old ones I used, and I'm considering back porting them to some of my older works down the line.

Oh, and I figured out a way to jerry rig in some more cartoony teeth, since a lot of anime/anthro models in VaM look kinda weird with the default realistic teeth.

Copy and paste the whole link:

https://mega.nz/file/0HknzTJA#K8IOUACeFsQe_umHTVXx-4tN_atTR0Ed-Ym_xli3AWE

UPDATE 1/27/23: Redid the eyes to lessen the amount of gap that appears at some angles.

UPDATE 2/14/23: Added a futa version, complete with a horse dick courtesy of WeebU ;O The dependency file is included.

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Comments

Marcus Kethler

could you take a look at One Piece Carrot , please ? :3

Sivel

Noted! She's been on my mind for a while, so I'll take a look into her in the future, :]

SilentMan

this is already looking much better than other ones you've done in the past, definitely want more!

Beatleboy62

Having played with her a bit, you did FANTASTIC with this! And the teeth are a huge improvement in an area you never really see people do stuff with, they're great! And that a bunch of general makeups and jewlery work well is a great bonus as well!

Koodge

Might be a big ask but could we get a male/herm version? Thanks so much anyway, love your models.

ManInAPickle

Didn't expect the futa update, so ty for that. You think about doing celestia as well?

Sivel

No prob! There's been a increasing demand for male/futa stuff, so I'm working it in as I go. Female is still top priority for me though. :P I'll likely do more MLP characters in the future, now that I got a base to work from.

Gryyxn Maxer

man ive been trying to hard to make futa versions of looks i have and i just cant seem to successfully convert the female uv's to male to make the textures work

Sivel

I don't think there's an easy way to do it outside of redrawing the textures. It's less of an issue for human characters, but its a pain in the ass if your character has a bunch of patterns. It was slightly less painful here since I could transfer over some layer details I made in Substance Painter, but I still had to make adjustments specific to the male body.

XenoPsycke

Would you be willing to release a skin version where the make up, and cutie marks are decals? I understand not doing so if you plan on doing new MLP themed releases, but if not having access to those would allow an easy way to make other characters. Either way, love the furry VaM support you provide :)

Sivel

I’m considering a couple of more characters, then later release a PSD without the markings so others could do the rest if they wanted.