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Hello everyone it's that time again! (Incoming 3d lingo!)
Some small update on the 3d end! Got some time in and made some more refined modular bar pieces. I'm uncertain of the overall space the bar may take up so I'm playing it safe and going the modular route. That way we can get some good mileage once these props are all wrapped up.
Unfortunately I did mess up my measurements so I had to dedicate a good chunk of time fixing up stuff rather than making new assets. Ah well, part of the process sometimes. New prop though! A vintage Victor cash register. Which one exactly? Please don't ask me. The references used were.. many! May make some edits here and there on it before tackling a high poly version of it.

Now animation news! I've been heavily practicing 2d frame by frame 'fluid' animations. This is a rough area I need a lot of refinement in. 'Fluids' is something I want to offer folks and have it be a staple on collaborations with artists. Sadly, the truth is I'm far from being able to effectively provide this as of now. A recent commission showed me just how much diligence and time doing fluids can take. The goal is to create good animations that are consistently increasing in quality while delivering it in a timely manner. Hence I still need to practice far more in order to not further compromise the time it takes to make an animation!
TL;DR I'll be doing a ton more frame by frame practice to bring you all climax versions of all my animations in the future.

Last bit of news Ester and another commissions will be wrapped and posted soon! All parties have been waiting a long time for this, so in compensation I've added a lot of care to these animations. They shall be featuring things I've either haven't implemented in animation or have scarcely applied. Please look forward to it, especially you ESTER fans!

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Andava

Aghhhhhhhhhhhh!!!!!!!